Short: Nature - Grid2, winner 64k at TP2000 Author: pezac@c64.org (Nature) Uploader: pezac c64 org (Pezac/Nature) Type: demo/intro Architecture: m68k-amigaos We are Nature. In this archive you'll find a fixed version of our 64k-intro called 'Grid 2'. To be 100% safe we also included the uncrunched version. Try that if the crunched version fails for some reason. Requirements: AGA, 68020, FPU, 12Mb fast Recommended: 68060 (with FPU), Oxypatcher, Speedychip Tested on: A1200/Blizzard1230/FPU/50mhz A1200/Apollo1260/66mhz Information: This production was released at 'The Party 2000' in Aars, Denmark. It's a sequel to our 40k-intro called 'Grid' (!), which won the german party Mekka&Symposium, in the year of 1999. If you use 'Oxypatcher' (or similar patch), things will be much faster, especially the precalculation. Techinfo: * 2D engine with fontengine. * Double-crossed raycast-tunnel. * Ngin modular software synthesizer * Finetuned NatureTracker 8 channel mixer/sequencer * Nimage picture packer * 3D engine with antialised lines, flat-polys and flare-blobs. * 3D precalc engine with subdivision surfaces. Contact: Pezac - pezac@c64.org Pipe - pipe@c64.org C-Frog - cfrog@mail.com http://move.to/nature