Short: Scalable resolution-independent Intuition superset C source Author: cbloom@mail.utexas.edu (Charles Bloom) Uploader: cbloom mail utexas edu (Charles Bloom) Type: dev/c Architecture: m68k-amigaos GfxSys README by Charles Bloom cbloom@mail.utexas.edu 6-25-96 These are two, rather old, source libraries. GfxSys is a scalable graphics interface. I wrote this about 4 years ago when it occured to me that writing all these programs at 640x400 wasn't very future-minded. Of course, here I am now, still running at 640x400 and GfxSys still isn't bug-free. The bugs here are that the refresh is messy - i.e. it doesn't properly redraw all the time. The idea behind GfxSys is for the User Program to do all IO in a 10,000 X 10,000 virtual coordinate system. GfxSys converts this to screen coordinates, no matter what the screen resolution is. The virtual scaling has all kinds of options like PRESERVE_ASPECT and that kind of thing. I wanted to incorporate scalable fonts (wouldn't that be cool) but never got around to it.