Short: Pong clone written in assembler Author: jayminer@gmail.com, patrik.bo@gmail.com Uploader: jayminer gmail com Type: game/2play Architecture: m68k-amigaos >= 1.3.0 This is a simple Pong Clone written in assembler, as our first ever 68k assembler program. The game doesn't disable multitasking and should work on all 68k amigas, however we haven't tried it on anything older than 1.3. Requirements: - An Amiga (real or emulated) - About 20kB of free RAM - 2 joysticks - A color display - A great set of speakers to enjoy the lovely sound - A keyboard (to be able to exit the game) - A friend How to play: It's pong! First player to get 15 points wins. Once someone wins, restart by pressing fire on either joystick. Exit the game with the Escape key. The source code: Even if it's embarrasing to us, we decided to include the source code as it might help someone new to assembler on the amiga. It's not the most well documented code, but should be reasonably easy to follow. Feel free to do whatever you want with it. Thanks to: Piru for hwstartup Rickard Nilsson for moral support Tobias Söderlund for help and advice Stefan Adolfsson for being lame