Short: ADoom 1.2 WAD File Selector Author: splayer@attcanada.net (Allan Versaevel) Uploader: splayer attcanada net (Allan Versaevel) Type: gane/misc Architecture: m68k-amigaos ADoomed v1.1 ------------ ADoomed allows multiple WAD files to be used with ADoom aswell as the use of Deh and Conversion Wad files. ADoomed can also run ADoom for you after selecting the WAD, DEH, and extra WAD files. Requirements: ------------- ADoom 1.2 (Aminet) Diamond.font 12, Helvetica.font 18 (part of WB. Should already be in Fonts:) Lots of main WAD, DEH, and Conversion Wad files would be nice :) FastIPrefs or FullPalette would be a bonus. This would guarantee the best looking GUI background colors. Instructions: ------------- 1) Copy ADoomed to your ADoom directory. 2) Make directories for your WAD files and put the corresponding WAD file in that directory. EXAMPLE: DOOM2.WAD Make a dir in ADoom's Directory called "Doom2" Copy Doom2.WAD to the new Doom2 dir. Also copy any Conversion WADs and DEH files to the directory they are intended to be used with. Do this for all the Doom WAD files you have. (Full game WADs only) 3) Run ADoomed 4) Select a WAD Directory 5) Select any DEH and Conversion WADs (optional) 5) Hit RUN and ADoomed will start the game for you using the selected WAD file. ADoomed saves all the last WAD, DEH, and Conversion WAD files that were last selected and run. *NOTE* ----- Make sure the the Tooltypes, FILE and DEH in the ADoom Icon are empty. Strange things will happen if they are not. That's it! Have fun. History: -------- v1.0 - Intial release. Internal v1.1 - Path handling fixed - Requester path is set to last path loaded. - Improved GUI graphics. - Best Pen GUI GFX palette remapping is now used. Regards, Allan Versaevel