Short: Lost New York by Neil deMause (TADS) Author: Neil deMause Uploader: Bill Hoggett (hoggett airtime co uk) Type: game/text Version: 1.4 Requires: the TADS Run-Time module Architecture: generic ------------------------------------------------------------ LOST NEW YORK Written and Programmed by Neil deMause Version 1.4 Copyright (c) 1996-7 Neil deMause. All Rights Reserved. Developed with TADS: The Text Adventure Development System. Hint system adapted from adHint by Dave Allen. ------------------------------------------------------------ Your first mistake was arriving on time. Surely, you thought, your train would get in late. But you'd forgotten the advantage of train travel over driving: neither sleet nor snow nor thick, dreary fog slows them from their appointed schedule. So, despite the threatening skies that cast a gloom over your mood, your train pulled into New York's underground Penn Station promptly at 1:15 pm, just as it was supposed to. Unfortunately, the friends you were set to meet had warned you they wouldn't be free until the evening -- and with the kind of hours they worked, "evening" wasn't likely to come too early. All of which left you with an entire afternoon to kill in the city, and no real idea of where to go or how to get there. Fine, you think, I'm a tourist, I might as well act like one. Which is how you found yourself sharing a cold, damp ferry with a group of European tourists, headed for the Statue of Liberty. Once there, you ran into tremendous lines to enter the statue itself, and instead settled for wandering over to the water's edge. At least on an island, you think to yourself, I won't have to worry about getting lost...