Short: Dungeons of Thuria, interactive fiction Author: Brian Lingard Uploader: thematic amigafin org (Thematic) Type: game/text Version: 1.0ß Requires: keyboard Architecture: ppc-amigaos >= 4.0.0 Welcome to Dungeons Of Thuria - version 1.0 (beta) __________________________________________________________________________ 1.0 Introduction This is a game of interactive fiction in the spirit of those wonderful games from Infocom. This game began life as a tribute to the games like Zork(tm) and others back when the author's only computer was a lowly Commodore 64. It was originally written in Basic, and somewhat limited due to the 64's small memory size. 2.0 The Story of Dungeons of Thuria The story of "Thuria" should be familiar to those who spent countless hours painstakingly drawing maps for Adventure or Zork in the wee hours of the morning when they should have been studying or sleeping. You are deposited in a mysterious land with only a single clue as to how to get home. You find a ragged note which describes how to find a portal which will take you back to your own world. Of course, the way home is riddled with puzzles and deadly traps. -- To compile this on gcc 3.4.4/AmigaOS 4 I only changed two "exit();" to "exit(0);". The original archive with Win exe and source code can be found at the IF Archive in games/pc/thuria.zip