Short: Addictive tetris-style tile game, v1.5 Author: adam@darkside.demon.co.uk (Adam Dawes) Uploader: adam darkside demon co uk (Adam Dawes) Type: game/think Architecture: m68k-amigaos Tile Fall is an extremely addictive game in which you must remove groups of tiles of the same colour from a large grid of tiles. Remaining tiles will fall down to fill any gaps left, creating further sets of same-coloured tiles. Removing large groups of tiles at once provide dramatically higher scores than smaller groups, so you need to work to build up groups of a single colour. The game is completely system friendly and will work with any Amiga running Kickstart 2 or later. >> changes from v1.4 - Now remembers the tileset you were using when you quit the game - Information is available about new scores after merging high score tables - Game boards with just one of a single type of tile will not be generated - Quicker game-over skipping for impatient players ;) - Startup code changed -- Tile Fall should NOT crash any longer when started with CyberGFX screen modes. - Validation checking on high score files during merging to stop merging of damaged high score files - Removed unnecessary opening of maths libraries - New tile sets: SmileyTiles See documentation for more information.