Short: Scenery Animator demo pic + interface screen Version: 4.0 Architecture: generic This 768x480 24 bit color JPEGged picture was made by Harv Laser using a Beta version of Natural Graphics' new Scenery Animator 4.0 software. SA4, due for release before the end of May, 1993, and still carrying a retail price of US$99.95, has many enhancements, not the least of which is AGA rendering modes and the ability to load, scale, rotate and place VideoScape 3D ASCII ".geo" format 3D objects into your landscapes. This picture is of the famous Yosemite Valley DEM (Digital Elevation Map) file. Into this landscape I've loaded the VideoScape "city" and "Infinite Loop Ship" objects created by Allen Hastings and supplied on the original VS3D disks as marketed long ago by Aegis. There's no need to whine and moan about VS3D .geo being an old format. There are nice object converters out there which will convert your LightWave, Imagine, and other format objects into .geo format for loading into SA4. If you are serious about Amiga 3D then you probably already own an object converter. SA4 will come with a limited number of simple public domain objects. This new version also gives you the ability to plop down oak and redwood trees anywhere you want to, thanks to the new ZOOM mode on the map screen capable of up to 512x magnification for extremely precise object/tree placement. There are many other improvements in SA4, which will be detailed in Natural Graphics' forthcoming magazine ads, the inevitable reviews, and a recent postcard sent to the company's mailing list of customers. SA4 requires a minimum of 3 MEG of RAM to operate, and will be supplied in both a standard 68000 version and a faster 680x0/6888x accelerated version on the same disk. Two other medium res 16 color pics are in this archive. One of them shows the main screen of SA4 with the two objects visible in the landscape in the main preview window. The other is of SA4's map screen showing the object list requester, and a slightly zoomed map of the landscape showing placement of the two objects. The city object is selected and thus red. The spaceship is de-selected and thus white. SA4's interface details are still subject to revision since these pictures came from my Beta copy of the program. I am not affiliated with Natural Graphics except as a Beta tester and occasional reviewer of their fine product. You can reach them via phone at 1-916-624-1436 (Rocklin, Calif. USA a suburb of Sacramento) or FAX at 1-916-624-1406, or by surface mail at 4603 Slate Court, Rocklin, CA 95677 Enjoy!