Short: Convert console music to WAV with GME Author: S. Green, J. Weiner, K-P Koljonen Uploader: kpk iki fi (K-P Koljonen) Type: mus/misc Version: 1.0 Architecture: m68k-amigaos >= 2.0 vgm2wav converts video game music files to uncompressed WAV format. The conversion is achieved by running a sound emulator and converting the raw resulting stream to an audio file. This is an Amiga port of the commandline tool "vgm2wav" (https://github.com/weinerjm/vgm2wav) by Joshua Weiner. It uses the Game Music Emulator library libgme by Shay Green (https://github.com/mcfiredrill/libgme/) for sound output. Supported formats: AY ZX Spectrum/Amstrad CPC GBS Nintendo Game Boy GYM Sega Genesis/Mega Drive HES NEC TurboGrafx-16/PC Engine KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) SAP Atari systems using POKEY sound chip SPC Super Nintendo/Super Famicom VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro Some improvements compared to the original: - Support for VGZ files (gzipped VGM). - Support for compressed GYM files. libgme is not able to play everything correcly. On the other hand it's relatively fast which is a good thing when running on an Amiga. Select a suitable version for your CPU. Use a large stack, 10000 seems to work. Amiga port and some improvements by K-P in November 2023.