IMAZE(6)

NAME
imaze - the game of iMaze

SYNOPSIS
imaze [ generic-tool-arguments ] [ -s | -S sound-directory ] [ -- ] [ -j | -J joystick-device ]

DESCRIPTION

imaze is a TCP/IP client with 3D graphics under xview and motif for the multi-player network action game iMaze.

OPTIONS

generic-tool-arguments

-s  Enable sound.

-S sound-directory
    Enable sound and use sounds in sound-directory.

-j  Enable joystick.

-J joystick-device
    Enable joystick and use joystick-device.

RESOURCES

imaze understands the following resources:

XView: message (class Message), Motif: *message*value
    Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''

XView: server (class Server), Motif: *server*value
    The host on which imazesrv(6) is running.

XView: sound.directory (class Sound.Directory)
    The directory where the sound files are located.

Motif: *FontList
    The font list for normal text.

Motif: form.XmForm.label.FontList
    The font list for headings.

The following resources are defined in the widgets frontView (class FrontView), rearView (class RearView), map (class Map), compass (class Compass) and scores (class Scores):

show (class Show)
    If ``true'' the window is displayed on startup.

x (class X)
    X coordinate of the window.

y (class Y)
    Y coordinate of the window.

width (class Width)
    Width of the window.

height (class Height)
    Height of the window.

FILES
title.au
    Title sound
failure.au
    Sound: action failed
action.au
    Sound: action succeeded
shoot.au
    Sound: player shot
miss.au
    Sound: shot missed
injured.au
    Sound: player was hit
dead.au
    Sound: player died
wound.au
    Sound: enemy was hit
kill.au
    Sound: enemy died
pause.au
    Sound: player pauses
suspended.au
    Sound: player was suspended by server
awake.au
    Sound: player resumes game

SEE ALSO
ninja(6), imazesrv(6), genlab(6)

BUGS

There are still a few bugs in the 3D computations.