Lutok: c_gate.hpp Source File

Lutok 0.6.2

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c_gate.hpp
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1// Copyright 2011 Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
6// met:
7//
8// * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above copyright
11// notice, this list of conditions and the following disclaimer in the
12// documentation and/or other materials provided with the distribution.
13// * Neither the name of Google Inc. nor the names of its contributors
14// may be used to endorse or promote products derived from this software
15// without specific prior written permission.
16//
17// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
18// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
19// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
20// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
21// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
22// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
23// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
31
32#if !defined(LUTOK_C_GATE_HPP)
33#define LUTOK_C_GATE_HPP
34
35#include <lua.hpp>
36
37namespace lutok {
38
39
40class state;
41
42
55 class state_c_gate {
57 state& _state;
58
59public:
60 state_c_gate(state&);
61 ~state_c_gate(void);
62
63 static state connect(lua_State*);
64
65 lua_State* c_state(void);
66};
67
68
69} // namespace lutok
70
71#endif // !defined(LUTOK_C_GATE_HPP)
lutok::state_c_gate
Gateway to the raw C state of Lua.
Definition: c_gate.hpp:55
lutok::state_c_gate::_state
state & _state
The C++ state that this class wraps.
Definition: c_gate.hpp:57
lutok::state_c_gate::connect
static state connect(lua_State *)
Creates a C++ state for a C Lua state.
Definition: c_gate.cpp:63
lutok::state_c_gate::~state_c_gate
~state_c_gate(void)
Destructor.
Definition: c_gate.cpp:48
lutok::state_c_gate::c_state
lua_State * c_state(void)
Returns the C native Lua state.
Definition: c_gate.cpp:73
lutok::state
A RAII model for the Lua state.
Definition: state.hpp:71