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/tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/source/blender/blenlib/intern/string.c:19: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/source/blender/blenlib/BLI_string.h:221:5: warning: 'nonnull' attribute argument 2 value '2' refers to parameter type 'va_list' [-Wattributes] 221 | ATTR_PRINTF_FORMAT(1, 0); | ^~~~~~~~~~~~~~~~~~ [ 7%] Building CXX object source/blender/makesdna/intern/CMakeFiles/bf_dna_blenlib.dir/__/__/blenlib/intern/hash_mm2a.cc.o [ 7%] Building C object source/blender/makesdna/intern/CMakeFiles/bf_dna_blenlib.dir/__/__/blenlib/intern/gsqueue.c.o [ 7%] Building CXX object source/blender/makesdna/intern/CMakeFiles/bf_dna_blenlib.dir/__/__/blenlib/intern/threads.cc.o [ 7%] Building C object source/blender/makesdna/intern/CMakeFiles/bf_dna_blenlib.dir/__/__/blenlib/intern/time.c.o [ 7%] Linking CXX static library ../../../../lib/libbf_dna_blenlib.a [ 7%] Built target bf_dna_blenlib [ 7%] Generating GPU_shader_shared.hh.c [ 7%] Generating 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shaders/material/gpu_shader_material_tex_white_noise.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_texture_coordinates.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_toon.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_transform_utils.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_translucent.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_transparent.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_uv_map.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_vector_displacement.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_vector_math.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_vector_rotate.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_vertex_color.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_volume_absorption.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_volume_principled.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_volume_scatter.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_voronoi.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_wavelength.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_wireframe.glsl.c [ 10%] Generating shaders/material/gpu_shader_material_world_normals.glsl.c [ 10%] Generating shaders/opengl/glsl_shader_defines.glsl.c [ 10%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/GPU_shader_shared.hh.c.o [ 10%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/opengl/glsl_shader_defines.glsl.c.o [ 10%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_depth_only_frag.glsl.c.o [ 10%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_uniform_color_frag.glsl.c.o [ 10%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_checker_frag.glsl.c.o [ 10%] Building C 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source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_gpencil_stroke_vert_no_geom.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_gpencil_stroke_frag.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_gpencil_stroke_geom.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_display_fallback_vert.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_display_fallback_frag.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_cfg_world_clip_lib.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_colorspace_lib.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_index_2d_array_points.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_index_2d_array_lines.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/shaders/gpu_shader_index_2d_array_tris.glsl.c.o [ 14%] Building C object source/blender/gpu/CMakeFiles/bf_gpu_shaders.dir/GPU_shader_shared_utils.hh.c.o [ 14%] Linking C static library ../../../lib/libbf_gpu_shaders.a [ 14%] Built target bf_gpu_shaders [ 14%] Generating engines/basic/shaders/basic_conservative_depth_geom.glsl.c [ 14%] Generating engines/basic/shaders/basic_depth_curves_vert.glsl.c [ 14%] Generating engines/basic/shaders/basic_depth_frag.glsl.c [ 14%] Generating engines/basic/shaders/basic_depth_pointcloud_vert.glsl.c [ 14%] Generating engines/basic/shaders/basic_depth_vert.glsl.c [ 14%] Generating engines/basic/shaders/basic_depth_vert_conservative_no_geom.glsl.c [ 14%] Generating engines/eevee_next/eevee_defines.hh.c [ 14%] Generating engines/eevee_next/eevee_shader_shared.hh.c [ 14%] Generating engines/eevee_next/shaders/eevee_ambient_occlusion_lib.glsl.c [ 14%] Generating engines/eevee_next/shaders/eevee_ambient_occlusion_pass_comp.glsl.c [ 14%] Generating engines/eevee_next/shaders/eevee_attributes_lib.glsl.c [ 14%] Generating engines/eevee_next/shaders/eevee_bxdf_diffuse_lib.glsl.c [ 14%] Generating engines/eevee_next/shaders/eevee_bxdf_lib.glsl.c [ 14%] Generating engines/eevee_next/shaders/eevee_bxdf_microfacet_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_bxdf_sampling_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_camera_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_closure_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_colorspace_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_cryptomatte_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_debug_gbuffer_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_debug_irradiance_grid_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_debug_irradiance_grid_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_debug_surfels_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_debug_surfels_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_capture_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_combine_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_light_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_planar_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_thickness_amend_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_deferred_tile_classify_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_accumulator_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_bokeh_lut_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_downsample_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_gather_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_hole_fill_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_resolve_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_scatter_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_scatter_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_setup_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_stabilize_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_tiles_dilate_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_planar_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_planar_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_sphere_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_sphere_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_volume_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_display_lightprobe_volume_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_film_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_film_copy_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_film_cryptomatte_post_comp.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_film_frag.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_film_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_filter_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_forward_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_gbuffer_closure_test.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_gbuffer_lib.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_gbuffer_normal_test.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_geom_curves_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_geom_point_cloud_vert.glsl.c [ 15%] Generating engines/eevee_next/shaders/eevee_geom_volume_vert.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_geom_world_vert.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_hiz_debug_frag.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_hiz_update_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_denoise_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_resolve_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_scan_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_scan_eval_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_scan_test.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_horizon_setup_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_culling_debug_frag.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_culling_select_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_culling_sort_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_culling_tile_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_culling_zbin_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_eval_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_iter_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_light_shadow_setup_comp.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_lightprobe_eval_lib.glsl.c [ 16%] Generating engines/eevee_next/shaders/eevee_lightprobe_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_convolve_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_eval_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_irradiance_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_mapping_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_remap_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_select_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_sphere_sunlight_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_bounds_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_eval_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_load_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_offset_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_ray_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lightprobe_volume_world_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lookdev_display_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lookdev_display_vert.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ltc_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_lut_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_motion_blur_flatten_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_motion_blur_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_nodetree_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_occupancy_convert_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_occupancy_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_occupancy_test.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_octahedron_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_denoise_bilateral_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_denoise_spatial_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_denoise_temporal_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_generate_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_generate_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_tile_classify_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_tile_compact_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_trace_fallback_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_trace_planar_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_trace_screen_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_trace_screen_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_ray_types_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_renderpass_clear_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_renderpass_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_sampling_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_clipmap_clear_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_debug_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_allocate_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_clear_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_defrag_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_free_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_mask_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_ops_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_tile_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_page_tile_vert.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_update_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_surfels_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_vert.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tag_usage_volume_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_test.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_amend_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_bounds_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_finalize_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_init_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tilemap_rendermap_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_shadow_tracing_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_spherical_harmonics_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_subsurface_convolve_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_subsurface_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_subsurface_setup_comp.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_capture_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_deferred_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_depth_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_forward_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_hybrid_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_lib.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_occupancy_frag.glsl.c [ 17%] Generating engines/eevee_next/shaders/eevee_surf_shadow_frag.glsl.c [ 17%] Generating 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engines/eevee_next/shaders/eevee_volume_lib.glsl.c [ 18%] Generating engines/eevee_next/shaders/eevee_volume_resolve_frag.glsl.c [ 18%] Generating engines/eevee_next/shaders/eevee_volume_scatter_comp.glsl.c [ 18%] Generating engines/gpencil/gpencil_defines.h.c [ 18%] Generating engines/gpencil/gpencil_shader_shared.h.c [ 18%] Generating engines/gpencil/shaders/gpencil_antialiasing_frag.glsl.c [ 18%] Generating engines/gpencil/shaders/gpencil_antialiasing_vert.glsl.c [ 18%] Generating engines/gpencil/shaders/gpencil_common_lib.glsl.c [ 18%] Generating engines/gpencil/shaders/gpencil_depth_merge_frag.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_depth_merge_vert.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_frag.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_layer_blend_frag.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_mask_invert_frag.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_vert.glsl.c [ 19%] Generating engines/gpencil/shaders/gpencil_vfx_frag.glsl.c [ 19%] Generating engines/image/shaders/image_engine_color_frag.glsl.c [ 19%] Generating engines/image/shaders/image_engine_color_vert.glsl.c [ 19%] Generating engines/image/shaders/image_engine_depth_frag.glsl.c [ 19%] Generating engines/image/shaders/image_engine_depth_vert.glsl.c [ 19%] Generating engines/overlay/overlay_shader_shared.h.c [ 19%] Generating engines/overlay/shaders/overlay_antialiasing_frag.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_dof_solid_frag.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_dof_vert.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_envelope_outline_vert.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_envelope_solid_frag.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_envelope_solid_vert.glsl.c [ 19%] Generating engines/overlay/shaders/overlay_armature_shape_outline_geom.glsl.c [ 19%] Generating 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engines/overlay/shaders/overlay_edit_mesh_geom.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_mesh_normal_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_mesh_skin_root_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_mesh_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_mesh_vert_no_geom.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_particle_point_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_particle_strand_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_edges_frag.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_edges_geom.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_edges_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_edges_vert_no_geom.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl.c [ 20%] Generating engines/overlay/shaders/overlay_edit_uv_faces_vert.glsl.c 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intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/pass_accessor_gpu.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_display.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_tile.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_work.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_work_cpu.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/path_trace_work_gpu.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/render_scheduler.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/shader_eval.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/work_balancer.cpp.o [ 31%] Building CXX object intern/cycles/integrator/CMakeFiles/cycles_integrator.dir/work_tile_scheduler.cpp.o [ 31%] Linking CXX static library ../../../lib/libcycles_integrator.a [ 31%] Built target cycles_integrator [ 31%] Building CXX object intern/cycles/kernel/CMakeFiles/zstd_compress.dir/__/cmake/zstd_compress.cpp.o [ 32%] Linking CXX executable ../../../bin/zstd_compress [ 32%] Built target zstd_compress [ 32%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/device/cpu/kernel.cpp.o In file included from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/guiding.h:7, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/intersect_closest.h:11, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/init_from_bake.h:12, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:25, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel.cpp:48: In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ In file included from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:30: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:14: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 23 | sc->weight = weight; | ~~~~~~~~~~~^~~~~~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1154:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:14: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 23 | sc->weight = weight; | ~~~~~~~~~~~^~~~~~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:22:12: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 22 | sc->type = type; | ~~~~~~~~~^~~~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In function 'ccl::ShaderClosure* ccl::closure_alloc(ShaderData*, int, ClosureType, Spectrum)', inlined from 'void ccl::svm_node_closure_holdout(ShaderData*, float*, Spectrum, uint4)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/closure.h:1151:18, inlined from 'void ccl::svm_eval_nodes(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t) [with unsigned int node_feature_mask = 418; ShaderType type = ccl::SHADER_TYPE_SURFACE; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/svm.h:403:31, inlined from 'void ccl::surface_shader_eval(KernelGlobals, ConstIntegratorGenericState, ShaderData*, float*, uint32_t, bool) [with unsigned int node_feature_mask = 418; ConstIntegratorGenericState = IntegratorStateCPU*]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/surface_shader.h:1187:59, inlined from 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:52:67: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/closure/alloc.h:23:14: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataTinyStorage [1]' [-Warray-bounds] 23 | sc->weight = weight; | ~~~~~~~~~~~^~~~~~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h: In function 'ccl::Spectrum ccl::integrator_eval_background_shader(KernelGlobals, IntegratorState, float*)': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_background.h:40:25: note: object 'emission_sd_storage' of size 336 40 | ShaderDataTinyStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:16, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel_arch_impl.h:33: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:988:43: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 988 | ccl_private ShaderClosure *bsdf = &sd_mnee->closure[ci]; | ^~~~~~~~~~~~~~~~~~~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ In file included from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/types.h:31, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/device/cpu/kernel.h:12, from /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/device/cpu/kernel.cpp:46: In function 'int ccl::kernel_path_mnee_sample(KernelGlobals, IntegratorState, ShaderData*, ShaderData*, const RNGState*, LightSample*, BsdfEval*)', inlined from 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]' at /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:355:54: /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/mnee.h:989:41: warning: array subscript 'ccl::ShaderData[0]' is partly outside array bounds of 'ccl::ShaderDataCausticsStorage [1]' [-Warray-bounds] 989 | if (CLOSURE_IS_REFRACTION(bsdf->type) || CLOSURE_IS_GLASS(bsdf->type)) { | ~~~~~~^~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/svm/types.h:505:4: note: in definition of macro 'CLOSURE_IS_REFRACTION' 505 | (type >= CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID && \ | ^~~~ /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h: In function 'void ccl::integrate_surface_direct_light(KernelGlobals, IntegratorState, ShaderData*, const RNGState*) [with unsigned int node_feature_mask = 16778171]': /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/intern/cycles/kernel/../kernel/integrator/shade_surface.h:334:29: note: object 'emission_sd_storage' of size 720 334 | ShaderDataCausticsStorage emission_sd_storage; | ^~~~~~~~~~~~~~~~~~~ [ 32%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/device/cpu/kernel_sse42.cpp.o [ 32%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/device/cpu/kernel_avx2.cpp.o [ 32%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/device/hip/kernel.cpp.o [ 32%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/device/hiprt/kernel.cpp.o [ 32%] Linking CXX static library ../../../lib/libcycles_kernel.a [ 32%] Built target cycles_kernel [ 32%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/alembic.cpp.o [ 32%] Building CXX object intern/cycles/scene/CMakeFiles/cycles_scene.dir/alembic_read.cpp.o [ 32%] Building CXX object 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/tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/extern/lzma/CpuArch.c:763:10: fatal error: sys/auxv.h: No such file or directory 763 | #include | ^~~~~~~~~~~~ compilation terminated. distcc[22674] ERROR: compile /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/extern/lzma/CpuArch.c on localhost failed *** [extern/lzma/CMakeFiles/extern_lzma.dir/CpuArch.c.o] Error code 1 make[2]: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build 1 error make[2]: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build *** [extern/lzma/CMakeFiles/extern_lzma.dir/all] Error code 2 make[1]: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build 1 error make[1]: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build *** [all] Error code 2 make: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build 1 error make: stopped in /tmp/pkgbuild/graphics/blender/work.aarch64eb/blender-4.2.1/cmake-pkgsrc-build *** Error code 2 Stop. make[1]: stopped in /usr/pkgsrc/graphics/blender *** Error code 1 Stop. make: stopped in /usr/pkgsrc/graphics/blender