=> Bootstrap dependency digest>=20010302: found digest-20190127 ===> Building for dhewm3-1.5.0 Scanning dependencies of target idlib [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/idlib/geometry/TraceModel.cpp: In member function 'int idTraceModel::GetOrderedSilhouetteEdges(const int*, int*) const': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/idlib/geometry/TraceModel.cpp:1174:34: warning: 'unsortedSilEdges[0]' may be used uninitialized in this function [-Wmaybe-uninitialized] silEdges[0] = unsortedSilEdges[0]; ~~~~~~~~~~~~~~~~~~^ [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Math.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Plane.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/LangDict.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lexer.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lib.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Dict.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Str.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Parser.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/MapFile.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/CmdArgs.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Token.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Base64.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Timer.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o [ 10%] Linking CXX static library libidlib.a [ 10%] Built target idlib Scanning dependencies of target dhewm3 [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp: In member function 'short unsigned int idCinematicLocal::yuv_to_rgb(int, int, int)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:942:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:942:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:943:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:943:22: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp: In member function 'unsigned int idCinematicLocal::yuv_to_rgb24(int, int, int)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:960:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:960:18: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:961:2: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Cinematic.cpp:961:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255; ^~ [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_init.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_program.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Material.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md3.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md5.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_font.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/tr_light.cpp:1090:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o [ 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Building CXX object CMakeFiles/dhewm3.dir/framework/DeclAF.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclEntityDef.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclFX.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclManager.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclParticle.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/framework/EditField.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/framework/EventLoop.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/framework/File.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/framework/FileSystem.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session_menu.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncClient.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncServer.cpp.o [ 25%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o [ 25%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o [ 25%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/ServerScan.cpp.o [ 25%] Building C object CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o cc1: warning: command line option '-Woverloaded-virtual' is valid for C++/ObjC++ but not for C [ 25%] Building CXX object CMakeFiles/dhewm3.dir/framework/minizip/unzip.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contacts.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contents.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_debug.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/dmap/dmap.cpp:312:10: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/dmap/dmap.cpp:198:6: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] void Dmap( const idCmdArgs &args ) { ^~~~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/dmap/dmap.cpp:322:9: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 27%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/map.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/optimize.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/output.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/portals.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/shadowopt3.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritjunction.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritools.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/ubrush.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/usurface.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_file.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_gravity.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_optimize.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_sample.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASReach.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFileManager.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/Brush.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::Segment(int*, float*, int, float)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:228:6: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:228:24: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (fy<0) fy = 0; if (fy>255) fy = 255; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::SparseEncode()': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1322:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1322:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1330:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1330:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::EncodeNothing()': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1423:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1423:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1431:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1431:61: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (qStatus[i].status < DEAD) num[qStatus[i].status]++; j++; ^ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp: In member function 'void codec::VqData2(byte*, quadcel*)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] } ^ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:1690:1: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] void codec::VqData2( byte *cel, quadcel *pquad ) ^~~~~ /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/tools/compilers/roqvq/codec.cpp:709:6: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] [ 33%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_wavefile.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_world.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/ui/BindWindow.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/ui/ChoiceWindow.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/ui/DeviceContext.cpp.o In file included from /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Material.h:32:0, from /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/ui/DeviceContext.h:35, from /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/ui/DeviceContext.cpp:32: /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/idlib/containers/List.h: In member function 'int idDeviceContext::FindFont(const char*)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/idlib/containers/List.h:673:2: warning: 'fontInfo' may be used uninitialized in this function [-Wmaybe-uninitialized] list[ num ] = obj; ^~~~ [ 36%] Building CXX object CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/ui/FieldWindow.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBearShootWindow.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBustOutWindow.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameSSDWindow.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/ui/GuiScript.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListGUI.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListWindow.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/ui/MarkerWindow.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/ui/UserInterface.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/ui/Window.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/ui/Winvar.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/tools/guied/GEWindowWrapper_stub.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/sys/cpu.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/sys/threads.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/sys/events.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/sys/sys_local.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_net.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_main.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/sys/linux/main.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/sys/glimp.cpp.o [ 41%] Linking CXX executable dhewm3 ld: CMakeFiles/dhewm3.dir/renderer/Image_init.cpp.o: in function `R_ListImages_f(idCmdArgs const&)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_init.cpp:1200: warning: Warning: reference to the libc supplied alloca(3); this most likely will not work. Please use the compiler provided version of alloca(3), by supplying the appropriate compiler flags (e.g. not -std=c89). ld: /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_init.cpp:1200: undefined reference to `alloca' ld: /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_init.cpp:1200: undefined reference to `alloca' ld: CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o: in function `idImage::UploadCompressedNormalMap(int, int, unsigned char const*, int)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_load.cpp:125: undefined reference to `alloca' ld: /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_load.cpp:125: undefined reference to `alloca' ld: CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o: in function `R_MipMapWithAlphaSpecularity(unsigned char const*, int, int)': /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_process.cpp:321: undefined reference to `alloca' ld: CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o:/tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo/renderer/Image_process.cpp:321: more undefined references to `alloca' follow *** Error code 1 Stop. make[2]: stopped in /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo *** Error code 1 Stop. make[1]: stopped in /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo *** Error code 1 Stop. make: stopped in /tmp/pkgbuild/games/dhewm3/work.alpha/dhewm3-1.5.0/neo *** Error code 1 Stop. make[1]: stopped in /usr/pkgsrc/games/dhewm3 *** Error code 1 Stop. make: stopped in /usr/pkgsrc/games/dhewm3