=> Bootstrap dependency digest>=20010302: found digest-20190127 ===> Building for openjk-0.0.0.20191030nb1 Scanning dependencies of target bundled_minizip [ 0%] Building C object lib/minizip/CMakeFiles/bundled_minizip.dir/ioapi.c.o Scanning dependencies of target botlib [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_bspq3.cpp.o [ 0%] Building C object lib/minizip/CMakeFiles/bundled_minizip.dir/unzip.c.o [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_cluster.cpp.o Scanning dependencies of target jagameearmv6hf [ 0%] Linking C static library libbundled_minizip.a [ 0%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Animal.cpp.o [ 0%] Built target bundled_minizip [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_debug.cpp.o Scanning dependencies of target jampgameearmv6hf [ 0%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/ai_main.c.o [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_entity.cpp.o [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_file.cpp.o [ 0%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_AssassinDroid.cpp.o [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_main.cpp.o [ 0%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_move.cpp.o [ 0%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Atst.cpp.o [ 1%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_optimize.cpp.o [ 1%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_reach.cpp.o [ 2%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_BobaFett.cpp.o [ 2%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/ai_util.c.o [ 2%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Civilian.cpp.o [ 2%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/ai_wpnav.c.o [ 2%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_route.cpp.o [ 2%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Default.cpp.o [ 2%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_routealt.cpp.o [ 2%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/AnimalNPC.c.o [ 2%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_aas_sample.cpp.o [ 2%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_g2_utils.c.o [ 2%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_misc.c.o [ 2%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Droid.cpp.o [ 2%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_char.cpp.o [ 3%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_panimate.c.o [ 3%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_chat.cpp.o [ 3%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_GalakMech.cpp.o [ 3%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_pmove.c.o [ 4%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_gen.cpp.o [ 4%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Grenadier.cpp.o [ 4%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_goal.cpp.o [ 4%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_move.cpp.o [ 4%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_HazardTrooper.cpp.o [ 4%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_weap.cpp.o [ 4%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ai_weight.cpp.o [ 4%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Howler.cpp.o [ 4%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_saber.c.o [ 5%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_ImperialProbe.cpp.o [ 5%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_saberLoad.c.o [ 5%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_ea.cpp.o [ 5%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/be_interface.cpp.o [ 5%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_crc.cpp.o [ 6%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_libvar.cpp.o [ 6%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_log.cpp.o [ 6%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Interrogator.cpp.o [ 6%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_memory.cpp.o [ 6%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_saga.c.o [ 6%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_precomp.cpp.o [ 6%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_slidemove.c.o [ 6%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Jedi.cpp.o [ 6%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_vehicleLoad.c.o [ 6%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_script.cpp.o [ 7%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/bg_weapons.c.o [ 7%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/FighterNPC.c.o [ 7%] Building CXX object codemp/CMakeFiles/botlib.dir/botlib/l_struct.cpp.o [ 7%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_active.c.o [ 7%] Building C object codemp/CMakeFiles/botlib.dir/__/shared/qcommon/q_color.c.o [ 8%] Building C object codemp/CMakeFiles/botlib.dir/__/shared/qcommon/q_math.c.o [ 8%] Building C object codemp/CMakeFiles/botlib.dir/__/shared/qcommon/q_string.c.o [ 8%] Building CXX object codemp/CMakeFiles/botlib.dir/__/shared/qcommon/safe/string.cpp.o [ 8%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_bot.c.o [ 8%] Linking CXX static library libbotlib.a [ 8%] Built target botlib Scanning dependencies of target cgameearmv6hf [ 9%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/AnimalNPC.c.o [ 9%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_client.c.o [ 9%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_g2_utils.c.o /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/code/game/AI_Jedi.cpp: In function 'void NPC_EvasionSaber()': /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/code/game/AI_Jedi.cpp:4634:20: warning: 'enemy_dist' may be used uninitialized in this function [-Wmaybe-uninitialized] Jedi_EvasionSaber( enemy_movedir, enemy_dist, enemy_dir ); ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 9%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_misc.c.o [ 9%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_panimate.c.o [ 9%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Mark1.cpp.o [ 9%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_cmds.c.o [ 9%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_pmove.c.o [ 9%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Mark2.cpp.o [ 9%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_combat.c.o [ 9%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_MineMonster.cpp.o [ 9%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Rancor.cpp.o [ 9%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_cvar.c.o [ 10%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_exphysics.c.o [ 10%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_saber.c.o [ 10%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_ICARUScb.c.o [ 11%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Remote.cpp.o [ 11%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_saberLoad.c.o [ 11%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_RocketTrooper.cpp.o [ 11%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_items.c.o [ 11%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_saga.c.o [ 11%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_log.c.o [ 11%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_SaberDroid.cpp.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_slidemove.c.o [ 12%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_main.c.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_vehicleLoad.c.o [ 12%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_SandCreature.cpp.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/bg_weapons.c.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/FighterNPC.c.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/SpeederNPC.c.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/game/WalkerNPC.c.o [ 12%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Seeker.cpp.o [ 12%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_mem.c.o [ 12%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_consolecmds.c.o [ 12%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_misc.c.o [ 13%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_cvar.c.o [ 13%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_draw.c.o [ 13%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Sentry.cpp.o [ 14%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_missile.c.o [ 14%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_mover.c.o [ 14%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Sniper.cpp.o [ 14%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_nav.c.o [ 15%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Stormtrooper.cpp.o [ 15%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_drawtools.c.o [ 15%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_navnew.c.o [ 15%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_effects.c.o [ 15%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_object.c.o [ 15%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_saga.c.o [ 15%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_ents.c.o [ 15%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_session.c.o [ 16%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_spawn.c.o [ 16%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Tusken.cpp.o [ 16%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_svcmds.c.o [ 16%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_event.c.o [ 16%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_syscalls.c.o [ 16%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Utils.cpp.o [ 16%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_target.c.o [ 16%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_info.c.o [ 16%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_team.c.o [ 16%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AI_Wampa.cpp.o [ 17%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_light.c.o [ 17%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_localents.c.o [ 17%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_timer.c.o [ 17%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_main.c.o [ 17%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_trigger.c.o [ 17%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_active.cpp.o [ 17%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_turret.c.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_turret_G2.c.o [ 18%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_marks.c.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_utils.c.o [ 18%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_newDraw.c.o [ 18%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_players.c.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_vehicles.c.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_vehicleTurret.c.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/g_weapon.c.o [ 18%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_breakable.cpp.o /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/codemp/cgame/cg_players.c: In function 'CG_Player': /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/codemp/cgame/cg_players.c:10688:5: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] if (cent->uncloaking > cg.time) ^ /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/codemp/cgame/cg_players.c:10688:5: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/codemp/cgame/cg_players.c:10803:5: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow] if (cent->frame_hold_time >= cg.time) ^ [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC.c.o [ 18%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_camera.cpp.o [ 18%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Atst.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Default.c.o [ 19%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_client.cpp.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Droid.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_GalakMech.c.o [ 19%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_playerstate.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Grenadier.c.o [ 19%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_predict.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Howler.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_ImperialProbe.c.o [ 19%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Interrogator.c.o [ 20%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_saga.c.o [ 21%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Jedi.c.o [ 21%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_scoreboard.c.o [ 22%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_cmds.cpp.o [ 22%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_servercmds.c.o [ 22%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_snapshot.c.o [ 22%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_spawn.c.o [ 22%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_combat.cpp.o [ 22%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_syscalls.c.o [ 22%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Mark1.c.o [ 22%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Mark2.c.o [ 22%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_turret.c.o [ 23%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_view.c.o [ 23%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_MineMonster.c.o [ 23%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Rancor.c.o [ 23%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Remote.c.o [ 23%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_weaponinit.c.o [ 23%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Seeker.c.o [ 23%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/cg_weapons.c.o [ 23%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Sentry.c.o [ 24%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Sniper.c.o [ 24%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Stormtrooper.c.o [ 24%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_blaster.c.o [ 24%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_emplaced.cpp.o [ 24%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_bowcaster.c.o [ 24%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_bryarpistol.c.o [ 24%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_demp2.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_disruptor.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_flechette.c.o [ 25%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Utils.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_force.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_heavyrepeater.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/fx_rocketlauncher.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/qcommon/q_shared.c.o [ 25%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_AI_Wampa.c.o [ 25%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_functions.cpp.o [ 25%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_behavior.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 25%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/__/shared/qcommon/q_math.c.o [ 25%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_combat.c.o [ 25%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_fx.cpp.o [ 26%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 26%] Building CXX object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o [ 26%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_goal.c.o [ 26%] Building C object codemp/cgame/CMakeFiles/cgameearmv6hf.dir/__/ui/ui_shared.c.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_misc.c.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_move.c.o [ 27%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_inventory.cpp.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_reactions.c.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_senses.c.o [ 27%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_itemLoad.cpp.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_sounds.c.o [ 27%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_spawn.c.o [ 28%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_items.cpp.o [ 28%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_stats.c.o [ 28%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_main.cpp.o [ 28%] Linking CXX shared library cgameearmv6hf.so [ 28%] Built target cgameearmv6hf Scanning dependencies of target uiearmv6hf [ 28%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/game/bg_misc.c.o [ 29%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/NPC_utils.c.o [ 29%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/game/bg_saberLoad.c.o [ 29%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/SpeederNPC.c.o [ 29%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/tri_coll_test.c.o [ 29%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_mem.cpp.o [ 29%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/w_force.c.o [ 29%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/game/bg_saga.c.o [ 29%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_misc.cpp.o [ 29%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/game/bg_vehicleLoad.c.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/game/bg_weapons.c.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/qcommon/q_shared.c.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/__/shared/qcommon/q_math.c.o [ 30%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/w_saber.c.o [ 30%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_misc_model.cpp.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 30%] Building CXX object codemp/ui/CMakeFiles/uiearmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o [ 30%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_missile.cpp.o [ 30%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_atoms.c.o [ 31%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_cvar.c.o [ 31%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_force.c.o [ 31%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_gameinfo.c.o [ 31%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_main.c.o [ 31%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_mover.cpp.o [ 32%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_nav.cpp.o [ 32%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/WalkerNPC.c.o [ 32%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/__/qcommon/q_shared.c.o [ 32%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_navigator.cpp.o [ 32%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 33%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/__/__/shared/qcommon/q_math.c.o /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/code/game/g_navigator.cpp: In function 'bool STEER::Reached(gentity_t*, const float (&)[3], float, bool)': /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/code/game/g_navigator.cpp:5493:17: warning: the compiler can assume that the address of 'target' will never be NULL [-Waddress] if (!actor || !target) ^~~~~~ [ 33%] Building C object codemp/game/CMakeFiles/jampgameearmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 33%] Building CXX object codemp/game/CMakeFiles/jampgameearmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/code/game/g_navigator.cpp:5493:16: warning: nonnull argument 'target' compared to NULL [-Wnonnull-compare] if (!actor || !target) ^~~~~~~ [ 33%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_saber.c.o [ 33%] Linking CXX shared library jampgameearmv6hf.so [ 33%] Built target jampgameearmv6hf [ 33%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_shared.c.o Scanning dependencies of target rd-vanilla_earmv6hf [ 34%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/G2_API.cpp.o [ 34%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_navnew.cpp.o [ 34%] Building C object codemp/ui/CMakeFiles/uiearmv6hf.dir/ui_syscalls.c.o [ 34%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/G2_bolts.cpp.o [ 35%] Linking CXX shared library uiearmv6hf.so [ 35%] Built target uiearmv6hf [ 35%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_object.cpp.o [ 35%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/G2_bones.cpp.o Scanning dependencies of target openjk_sp.earmv6hf [ 35%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/csbtb.c.o [ 35%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/csbtl3.c.o [ 35%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cupini.c.o [ 35%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cupl1.c.o [ 35%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_cgame.cpp.o [ 35%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_objectives.cpp.o [ 35%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_cin.cpp.o [ 35%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_rail.cpp.o [ 35%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/G2_misc.cpp.o [ 35%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_ref.cpp.o [ 35%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_console.cpp.o [ 35%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_roff.cpp.o [ 35%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_input.cpp.o [ 35%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/G2_surfaces.cpp.o [ 36%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_savegame.cpp.o [ 36%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_keys.cpp.o [ 36%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_arb.cpp.o [ 36%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_backend.cpp.o [ 36%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_main.cpp.o [ 36%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_mp3.cpp.o [ 37%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_bsp.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_parse.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_scrn.cpp.o [ 38%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_cmds.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/cl_ui.cpp.o [ 38%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_curve.cpp.o [ 38%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_session.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/snd_ambient.cpp.o [ 38%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_spawn.cpp.o [ 38%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_decals.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/snd_dma.cpp.o [ 38%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_ghoul2.cpp.o [ 38%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_svcmds.cpp.o [ 38%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_target.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/snd_mem.cpp.o [ 38%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_image.cpp.o [ 38%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/G_Timer.cpp.o [ 38%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/snd_mix.cpp.o [ 39%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/snd_music.cpp.o [ 39%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_trigger.cpp.o [ 39%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_init.cpp.o [ 40%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_turret.cpp.o [ 40%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_light.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_main.cpp.o [ 41%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_usable.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/client/vmachine.cpp.o [ 41%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_utils.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_marks.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cm_load.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_mesh.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cm_patch.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_model.cpp.o [ 41%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_weapon.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cm_polylib.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_quicksprite.cpp.o [ 41%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_weaponLoad.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cm_test.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_scene.cpp.o [ 41%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cm_trace.cpp.o [ 41%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/genericparser2.cpp.o [ 41%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_shade.cpp.o [ 42%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cmd.cpp.o [ 43%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_shade_calc.cpp.o [ 43%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC.cpp.o [ 43%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/common.cpp.o [ 43%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_shader.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_behavior.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/cvar.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/files.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_combat.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_shadows.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_skin.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/md4.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_sky.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_goal.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/msg.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_misc.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_move.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_subs.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_surface.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/net_chan.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_reactions.cpp.o [ 44%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/q_shared.cpp.o [ 44%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_senses.cpp.o [ 44%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_surfacesprites.cpp.o [ 45%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/stringed_ingame.cpp.o [ 46%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_world.cpp.o [ 46%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_sounds.cpp.o [ 47%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_spawn.cpp.o [ 47%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/tr_WorldEffects.cpp.o [ 47%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/stringed_interface.cpp.o [ 47%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/strip.cpp.o [ 47%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/persistence.cpp.o [ 47%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/z_memman_pc.cpp.o [ 47%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/ghoul2/G2_gore.cpp.o [ 47%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/qcommon/ojk_saved_game.cpp.o [ 47%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_font.cpp.o [ 47%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_stats.cpp.o [ 47%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/qcommon/q_color.c.o [ 48%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/qcommon/q_math.c.o [ 48%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_image_load.cpp.o [ 48%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/qcommon/q_string.c.o [ 48%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/qcommon/safe/files.cpp.o [ 48%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/NPC_utils.cpp.o [ 48%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_image_jpg.cpp.o [ 48%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_image_tga.cpp.o [ 48%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/qcommon/safe/string.cpp.o [ 49%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_image_png.cpp.o [ 49%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/exe_headers.cpp.o [ 49%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_atst.cpp.o [ 49%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/rd-common/tr_noise.cpp.o [ 49%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_ccmds.cpp.o [ 49%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_blaster_pistol.cpp.o [ 49%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/qcommon/matcomp.cpp.o [ 49%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/qcommon/q_shared.cpp.o [ 49%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_client.cpp.o [ 49%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_blaster_rifle.cpp.o [ 49%] Building C object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 49%] Building C object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_math.c.o [ 50%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_game.cpp.o [ 50%] Building C object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 51%] Building CXX object codemp/rd-vanilla/CMakeFiles/rd-vanilla_earmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o [ 51%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_bot_laser.cpp.o [ 51%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_init.cpp.o [ 51%] Linking CXX shared library rd-vanilla_earmv6hf.so [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_bowcaster.cpp.o [ 52%] Built target rd-vanilla_earmv6hf Scanning dependencies of target rdsp-vanilla_earmv6hf [ 52%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/G2_API.cpp.o [ 52%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_main.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_concussion.cpp.o [ 52%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_savegame.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_demp2.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_det_pack.cpp.o [ 52%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_snapshot.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_disruptor.cpp.o [ 52%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/G2_bolts.cpp.o [ 52%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/server/sv_world.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_emplaced_gun.cpp.o [ 52%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/G2_bones.cpp.o [ 52%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/game/genericparser2.cpp.o [ 52%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_flechette.cpp.o [ 53%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_melee.cpp.o [ 53%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cdct.c.o [ 53%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/G2_misc.cpp.o [ 53%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_noghri_stick.cpp.o [ 54%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/csbt.c.o [ 54%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_repeater.cpp.o [ 54%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cup.c.o [ 54%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_rocket_launcher.cpp.o [ 54%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_saber.cpp.o [ 54%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cupl3.c.o [ 54%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/G2_surfaces.cpp.o [ 55%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cwin.c.o [ 55%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cwinb.c.o [ 55%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/cwinm.c.o [ 55%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/qcommon/matcomp.cpp.o [ 55%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/hwin.c.o [ 56%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/qcommon/q_shared.cpp.o [ 56%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/l3dq.c.o [ 56%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/l3init.c.o [ 56%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/mdct.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/mhead.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/msis.c.o [ 57%] Building C object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 57%] Building C object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_math.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/towave.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/uph.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/upsf.c.o [ 57%] Building C object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 57%] Building C object code/CMakeFiles/openjk_sp.earmv6hf.dir/mp3code/wavep.c.o [ 57%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_atoms.cpp.o [ 57%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o [ 57%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_connect.cpp.o [ 57%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_arb.cpp.o [ 58%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_main.cpp.o [ 58%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_backend.cpp.o [ 59%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_bsp.cpp.o [ 59%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_saber.cpp.o [ 59%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_saberLoad.cpp.o [ 59%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_cmds.cpp.o [ 59%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_shared.cpp.o [ 59%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_curve.cpp.o [ 59%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_stun_baton.cpp.o [ 59%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_draw.cpp.o [ 59%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_thermal.cpp.o [ 59%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_ghoul2.cpp.o [ 60%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_trip_mine.cpp.o [ 60%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/wp_tusken.cpp.o [ 60%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/ui/ui_syscalls.cpp.o [ 60%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/Q3_Interface.cpp.o [ 60%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sys/sys_main.cpp.o [ 60%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_image.cpp.o [ 60%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sys/sys_event.cpp.o [ 60%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sys/con_log.cpp.o [ 61%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sdl/sdl_sound.cpp.o [ 61%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_init.cpp.o [ 61%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sdl/sdl_input.cpp.o [ 61%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sdl/sdl_window.cpp.o [ 62%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_light.cpp.o [ 62%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sys/sys_unix.cpp.o [ 62%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_main.cpp.o [ 62%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_misc.cpp.o [ 62%] Building CXX object code/CMakeFiles/openjk_sp.earmv6hf.dir/__/shared/sys/con_tty.cpp.o [ 62%] Linking CXX executable ../openjk_sp.earmv6hf [ 62%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_marks.cpp.o [ 62%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_pangles.cpp.o [ 62%] Built target openjk_sp.earmv6hf Scanning dependencies of target openjk.earmv6hf [ 62%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/csbtb.c.o [ 62%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/csbtl3.c.o [ 62%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cupini.c.o [ 62%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cupl1.c.o [ 62%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cm_load.cpp.o [ 62%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_mesh.cpp.o [ 62%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cm_patch.cpp.o [ 62%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_panimate.cpp.o [ 62%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_model.cpp.o [ 62%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cm_polylib.cpp.o [ 63%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cm_test.cpp.o [ 63%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_quicksprite.cpp.o [ 63%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cm_trace.cpp.o [ 63%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_scene.cpp.o [ 63%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cmd.cpp.o [ 63%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_pmove.cpp.o [ 63%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_shade.cpp.o [ 63%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/common.cpp.o [ 63%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/cvar.cpp.o [ 64%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_shade_calc.cpp.o [ 64%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/files.cpp.o [ 64%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_shader.cpp.o [ 64%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/GenericParser2.cpp.o [ 65%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/huffman.cpp.o [ 65%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_shadows.cpp.o [ 65%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/md4.cpp.o [ 65%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/md5.cpp.o [ 65%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_skin.cpp.o [ 65%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/msg.cpp.o [ 66%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_slidemove.cpp.o [ 66%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_sky.cpp.o [ 66%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/AnimalNPC.cpp.o [ 66%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/matcomp.cpp.o [ 66%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/net_chan.cpp.o [ 66%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/net_ip.cpp.o [ 66%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/bg_vehicleLoad.cpp.o [ 66%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/persistence.cpp.o [ 67%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/q_shared.cpp.o [ 67%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/RoffSystem.cpp.o [ 67%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_stl.cpp.o [ 67%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/FighterNPC.cpp.o [ 67%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/stringed_ingame.cpp.o [ 67%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_subs.cpp.o [ 67%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/g_vehicles.cpp.o [ 68%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_surface.cpp.o [ 68%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/SpeederNPC.cpp.o [ 68%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/stringed_interface.cpp.o [ 68%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/vm.cpp.o [ 68%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/WalkerNPC.cpp.o [ 68%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/qcommon/z_memman_pc.cpp.o [ 68%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_surfacesprites.cpp.o [ 68%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_camera.cpp.o [ 68%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/qcommon/q_color.c.o [ 69%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/qcommon/q_math.c.o [ 69%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/qcommon/q_string.c.o [ 69%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_world.cpp.o [ 69%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/qcommon/safe/files.cpp.o [ 70%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_consolecmds.cpp.o [ 70%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/BlockStream.cpp.o [ 70%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/tr_WorldEffects.cpp.o [ 70%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_credits.cpp.o [ 70%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/GameInterface.cpp.o [ 70%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Instance.cpp.o [ 70%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_draw.cpp.o [ 70%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_font.cpp.o [ 70%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Interface.cpp.o [ 70%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Memory.cpp.o [ 71%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Q3_Interface.cpp.o [ 71%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_drawtools.cpp.o [ 71%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_image_load.cpp.o [ 71%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Q3_Registers.cpp.o [ 71%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_effects.cpp.o [ 71%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_image_jpg.cpp.o [ 71%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Sequence.cpp.o [ 72%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_image_tga.cpp.o [ 72%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_ents.cpp.o [ 72%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/Sequencer.cpp.o [ 72%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_image_png.cpp.o [ 72%] Building CXX object code/rd-vanilla/CMakeFiles/rdsp-vanilla_earmv6hf.dir/__/rd-common/tr_noise.cpp.o [ 72%] Linking CXX shared library rdsp-vanilla_earmv6hf.so [ 72%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/icarus/TaskManager.cpp.o [ 72%] Built target rdsp-vanilla_earmv6hf [ 72%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_event.cpp.o Scanning dependencies of target openjkded.earmv6hf [ 72%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cm_load.cpp.o [ 73%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cm_patch.cpp.o [ 74%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_headers.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/NPCNav/navigator.cpp.o [ 74%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_info.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cm_polylib.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cm_test.cpp.o [ 74%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_lights.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cm_trace.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cmd.cpp.o [ 74%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_localents.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_bot.cpp.o [ 74%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/common.cpp.o [ 74%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_main.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_ccmds.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/cvar.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_challenge.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/files.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_client.cpp.o [ 75%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_marks.cpp.o [ 75%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_game.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/GenericParser2.cpp.o [ 76%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_players.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_init.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/huffman.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/md4.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_main.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/md5.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/msg.cpp.o [ 76%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_net_chan.cpp.o [ 77%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_snapshot.cpp.o [ 77%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/matcomp.cpp.o [ 77%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/net_chan.cpp.o [ 77%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_world.cpp.o [ 78%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/net_ip.cpp.o [ 78%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/persistence.cpp.o [ 78%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/q_shared.cpp.o [ 78%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/server/sv_gameapi.cpp.o [ 78%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/RoffSystem.cpp.o [ 79%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_playerstate.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/stringed_ingame.cpp.o [ 79%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_predict.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/snapvector.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_avi.cpp.o [ 79%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_scoreboard.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_cgame.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/stringed_interface.cpp.o [ 79%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_servercmds.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/vm.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_cgameapi.cpp.o [ 79%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/qcommon/z_memman_pc.cpp.o [ 79%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_snapshot.cpp.o [ 80%] Building C object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/qcommon/q_color.c.o [ 80%] Building C object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/qcommon/q_math.c.o [ 80%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_syscalls.cpp.o [ 80%] Building C object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/qcommon/q_string.c.o [ 80%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/qcommon/safe/files.cpp.o [ 80%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_cin.cpp.o [ 80%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/BlockStream.cpp.o [ 80%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_text.cpp.o [ 80%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/GameInterface.cpp.o [ 80%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_view.cpp.o [ 81%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_console.cpp.o [ 81%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Instance.cpp.o [ 81%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_input.cpp.o [ 82%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/cg_weapons.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Interface.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Memory.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_keys.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Q3_Interface.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_lan.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Q3_Registers.cpp.o [ 83%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_ATSTMain.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_main.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Sequence.cpp.o [ 83%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Blaster.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/Sequencer.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_net_chan.cpp.o [ 83%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Bowcaster.cpp.o [ 83%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_parse.cpp.o [ 84%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_scrn.cpp.o [ 84%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_BryarPistol.cpp.o [ 84%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/icarus/TaskManager.cpp.o [ 84%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_ui.cpp.o [ 84%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/cl_uiapi.cpp.o [ 84%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Concussion.cpp.o [ 85%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/NPCNav/navigator.cpp.o [ 85%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_DEMP2.cpp.o [ 85%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FXExport.cpp.o [ 85%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FxPrimitives.cpp.o [ 86%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Disruptor.cpp.o [ 86%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FxScheduler.cpp.o [ 86%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Emplaced.cpp.o [ 86%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_bot.cpp.o [ 86%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_ccmds.cpp.o [ 86%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_Flechette.cpp.o [ 86%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FxSystem.cpp.o [ 86%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_challenge.cpp.o [ 86%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_HeavyRepeater.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FxTemplate.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_client.cpp.o [ 87%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_NoghriShot.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_game.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/FxUtil.cpp.o [ 87%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_RocketLauncher.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_init.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_ambient.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_main.cpp.o [ 87%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FX_TuskenShot.cpp.o [ 87%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_dma.cpp.o [ 88%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_net_chan.cpp.o [ 89%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FxPrimitives.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_snapshot.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_world.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_mem.cpp.o [ 89%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FxScheduler.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/server/sv_gameapi.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_mix.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_mp3.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/client/snd_music.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/snapvector.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/ghoul2/G2_gore.cpp.o [ 89%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/G2_API.cpp.o [ 89%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FxSystem.cpp.o [ 90%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cdct.c.o [ 90%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FxTemplate.cpp.o [ 90%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/csbt.c.o [ 90%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cup.c.o [ 91%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/G2_bolts.cpp.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cupl3.c.o [ 92%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/G2_bones.cpp.o [ 92%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/cgame/FxUtil.cpp.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cwin.c.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cwinb.c.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/cwinm.c.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/hwin.c.o [ 92%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/ui/gameinfo.cpp.o [ 92%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/G2_misc.cpp.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/l3dq.c.o [ 92%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/l3init.c.o [ 93%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/qcommon/tri_coll_test.cpp.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/mdct.c.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/mhead.c.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/msis.c.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/towave.c.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/uph.c.o [ 93%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/qcommon/q_shared.cpp.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/upsf.c.o [ 93%] Building C object codemp/CMakeFiles/openjk.earmv6hf.dir/mp3code/wavep.c.o [ 93%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sdl/sdl_window.cpp.o [ 94%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sdl/sdl_input.cpp.o [ 94%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/G2_surfaces.cpp.o [ 95%] Building C object code/game/CMakeFiles/jagameearmv6hf.dir/__/__/shared/qcommon/q_color.c.o [ 95%] Building C object code/game/CMakeFiles/jagameearmv6hf.dir/__/__/shared/qcommon/q_math.c.o [ 95%] Building C object code/game/CMakeFiles/jagameearmv6hf.dir/__/__/shared/qcommon/q_string.c.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sdl/sdl_sound.cpp.o [ 95%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/__/shared/qcommon/safe/string.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_backend.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/sys_main.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_ghoul2.cpp.o [ 95%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/__/shared/qcommon/safe/files.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/sys_event.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/con_log.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/sys_unix.cpp.o [ 95%] Building CXX object codemp/CMakeFiles/openjk.earmv6hf.dir/__/shared/sys/con_tty.cpp.o [ 95%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/icarus/BlockStream.cpp.o [ 96%] Linking CXX executable ../openjk.earmv6hf [ 96%] Built target openjk.earmv6hf [ 96%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_init.cpp.o [ 96%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/icarus/IcarusImplementation.cpp.o [ 97%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_main.cpp.o [ 97%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_mesh.cpp.o [ 97%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_model.cpp.o [ 97%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_shader.cpp.o [ 97%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/rd-dedicated/tr_skin.cpp.o [ 98%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/icarus/Sequence.cpp.o [ 98%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/null/null_client.cpp.o [ 98%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/null/null_input.cpp.o [ 98%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/null/null_renderer.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/null/null_snddma.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/sys_main.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/sys_event.cpp.o [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/icarus/Sequencer.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/sys_unix.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/con_log.cpp.o [ 99%] Building CXX object codemp/CMakeFiles/openjkded.earmv6hf.dir/__/shared/sys/con_tty.cpp.o [ 99%] Linking CXX executable ../openjkded.earmv6hf [ 99%] Built target openjkded.earmv6hf [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/icarus/TaskManager.cpp.o [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/Ratl/ratl.cpp.o [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/Ravl/CBounds.cpp.o [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/Ravl/CVec.cpp.o [ 99%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/Rufl/hfile.cpp.o [100%] Building CXX object code/game/CMakeFiles/jagameearmv6hf.dir/__/Rufl/hstring.cpp.o [100%] Linking CXX shared library jagameearmv6hf.so [100%] Built target jagameearmv6hf /usr/bin/sed -e 's,@PREFIX@,/usr/pkg,g' -e 's,@OPENJK_BIN@,openjk.arm,g' /usr/pkgsrc/games/openjk/files/openjk.sh.in > /tmp/pkgbuild/games/openjk/work.earmv6hf/openjk /usr/bin/sed -e 's,@PREFIX@,/usr/pkg,g' -e 's,@OPENJK_BIN@,openjk_sp.arm,g' /usr/pkgsrc/games/openjk/files/openjk.sh.in > /tmp/pkgbuild/games/openjk/work.earmv6hf/openjk_sp /usr/bin/sed -e 's,@PREFIX@,/usr/pkg,g' -e 's,@OPENJK_BIN@,openjkded.arm,g' /usr/pkgsrc/games/openjk/files/openjk.sh.in > /tmp/pkgbuild/games/openjk/work.earmv6hf/openjkded /usr/pkg/bin/icotool -x -w 256 -h 256 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/256.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico /usr/pkg/bin/icotool -x -w 128 -h 128 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/128.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico /usr/pkg/bin/icotool -x -w 64 -h 64 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/64.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico /usr/pkg/bin/icotool -x -w 48 -h 48 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/48.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico /usr/pkg/bin/icotool -x -w 32 -h 32 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/32.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico /usr/pkg/bin/icotool -x -w 16 -h 16 -o /tmp/pkgbuild/games/openjk/work.earmv6hf/16.png /tmp/pkgbuild/games/openjk/work.earmv6hf/OpenJK-4881be7478a833791d127fce7563de252d2246f7/shared/icons/icon.ico