=> Bootstrap dependency digest>=20010302: found digest-20190127 ===> Building for ioquake3-1.36.20200125nb1 gmake[1]: Entering directory '/tmp/pkgbuild/games/ioquake3/work.i386/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' Building in build/release-netbsd-x86: PLATFORM: netbsd ARCH: x86 VERSION: 1.36 COMPILE_PLATFORM: netbsd COMPILE_ARCH: x86 HAVE_VM_COMPILED: true PKG_CONFIG: CC: gcc CFLAGS: -O2 -D_FORTIFY_SOURCE=2 -I/usr/pkg/include -I/usr/pkg/include/SDL2 -I/usr/X11R7/include -I/usr/X11R7/include/libdrm -I/usr/include -I/usr/include/krb5 -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DNO_GZIP -Icode/zlib -DUSE_INTERNAL_JPEG -Icode/jpeg-8c -DUSE_LOCAL_HEADERS -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -ffast-math CLIENT_CFLAGS: -DUSE_OPENAL -DUSE_OPENAL_DLOPEN -DUSE_CURL -DUSE_VOIP -DUSE_CODEC_OPUS -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA -Icode/opus-1.2.1/include -Icode/opus-1.2.1/celt -Icode/opus-1.2.1/silk -Icode/opus-1.2.1/silk/float -Icode/opusfile-0.9/include -DUSE_CODEC_VORBIS -Icode/libvorbis-1.3.6/include -Icode/libvorbis-1.3.6/lib -Icode/libogg-1.3.3/include -DUSE_RENDERER_DLOPEN -DUSE_MUMBLE SERVER_CFLAGS: -DUSE_VOIP LDFLAGS: -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -L/usr/lib -Wl,-R/usr/lib LIBS: -lm CLIENT_LIBS: -L/usr/pkg/lib -Wl,-rpath,/usr/pkg/lib -lSDL2 -lcurl AUTOUPDATER_LIBS: Output: ioq3ded.x86 ioquake3.x86 renderer_opengl1_x86.so renderer_opengl2_x86.so baseq3/cgamex86.so baseq3/qagamex86.so baseq3/uix86.so missionpack/cgamex86.so missionpack/qagamex86.so missionpack/uix86.so baseq3/vm/cgame.qvm baseq3/vm/qagame.qvm baseq3/vm/ui.qvm missionpack/vm/cgame.qvm missionpack/vm/qagame.qvm missionpack/vm/ui.qvm gmake[2]: Entering directory '/tmp/pkgbuild/games/ioquake3/work.i386/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_game.c DED_CC code/server/sv_init.c DED_CC code/server/sv_main.c DED_CC code/server/sv_net_chan.c DED_CC code/server/sv_snapshot.c DED_CC code/server/sv_world.c DED_CC code/qcommon/cm_load.c DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c DED_CC code/qcommon/cm_trace.c DED_CC code/qcommon/cmd.c DED_CC code/qcommon/common.c DED_CC code/qcommon/cvar.c DED_CC code/qcommon/files.c DED_CC code/qcommon/md4.c DED_CC code/qcommon/msg.c DED_CC code/qcommon/net_chan.c DED_CC code/qcommon/net_ip.c DED_CC code/qcommon/huffman.c DED_CC code/qcommon/q_math.c DED_CC code/qcommon/q_shared.c DED_CC code/qcommon/unzip.c DED_CC code/qcommon/ioapi.c DED_CC code/qcommon/vm.c DED_CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c DED_CC code/null/null_client.c DED_CC code/null/null_input.c DED_CC code/null/null_snddma.c DED_CC code/sys/con_log.c DED_CC code/sys/sys_autoupdater.c DED_CC code/sys/sys_main.c AS code/asm/matha.s CC code/asm/snapvector.c CC code/asm/ftola.c DED_CC code/zlib/adler32.c DED_CC code/zlib/crc32.c DED_CC code/zlib/inffast.c DED_CC code/zlib/inflate.c DED_CC code/zlib/inftrees.c DED_CC code/zlib/zutil.c DED_CC code/qcommon/vm_x86.c DED_CC code/sys/sys_unix.c DED_CC code/sys/con_tty.c CC code/client/cl_cgame.c CC code/client/cl_cin.c CC code/client/cl_console.c CC code/client/cl_input.c CC code/client/cl_keys.c CC code/client/cl_main.c CC code/client/cl_net_chan.c CC code/client/cl_parse.c CC code/client/cl_scrn.c CC code/client/cl_ui.c CC code/client/cl_avi.c code/client/cl_main.c: In function 'CL_CDKeyValidate': code/client/cl_main.c:4698:1: warning: '%02x' directive writing between 2 and 8 bytes into a region of size 3 [-Wformat-overflow=] code/client/cl_main.c:4698:1: note: directive argument in the range [0, 2147483647] code/client/cl_main.c:4698:1: note: '__builtin___sprintf_chk' output between 3 and 9 bytes into a destination of size 3 CC code/qcommon/cm_load.c CC code/qcommon/cm_patch.c CC code/qcommon/cm_polylib.c CC code/qcommon/cm_test.c CC code/qcommon/cm_trace.c CC code/qcommon/cmd.c CC code/qcommon/common.c CC code/qcommon/cvar.c CC code/qcommon/files.c CC code/qcommon/md4.c CC code/qcommon/md5.c CC code/qcommon/msg.c CC code/qcommon/net_chan.c CC code/qcommon/net_ip.c CC code/qcommon/huffman.c CC code/client/snd_altivec.c CC code/client/snd_adpcm.c CC code/client/snd_dma.c CC code/client/snd_mem.c CC code/client/snd_mix.c CC code/client/snd_wavelet.c CC code/client/snd_main.c CC code/client/snd_codec.c CC code/client/snd_codec_wav.c CC code/client/snd_codec_ogg.c CC code/client/snd_codec_opus.c CC code/client/qal.c CC code/client/snd_openal.c CC code/client/cl_curl.c CC code/server/sv_bot.c CC code/server/sv_ccmds.c CC code/server/sv_client.c CC code/server/sv_game.c CC code/server/sv_init.c CC code/server/sv_main.c CC code/server/sv_net_chan.c CC code/server/sv_snapshot.c CC code/server/sv_world.c CC code/qcommon/q_math.c CC code/qcommon/q_shared.c CC code/qcommon/unzip.c CC code/qcommon/ioapi.c CC code/qcommon/puff.c CC code/qcommon/vm.c CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c CC code/sdl/sdl_input.c CC code/sdl/sdl_snd.c CC code/sys/con_log.c CC code/sys/sys_autoupdater.c CC code/sys/sys_main.c CC code/sys/con_tty.c AS code/asm/snd_mixa.s AS code/asm/matha.s CC code/asm/snapvector.c CC code/asm/ftola.c CC code/opus-1.2.1/src/analysis.c CC code/opus-1.2.1/src/mlp.c CC code/opus-1.2.1/src/mlp_data.c CC code/opus-1.2.1/src/opus.c CC code/opus-1.2.1/src/opus_decoder.c CC code/opus-1.2.1/src/opus_encoder.c CC code/opus-1.2.1/src/opus_multistream.c CC code/opus-1.2.1/src/opus_multistream_encoder.c CC code/opus-1.2.1/src/opus_multistream_decoder.c CC code/opus-1.2.1/src/repacketizer.c CC code/opus-1.2.1/celt/bands.c CC code/opus-1.2.1/celt/celt.c CC code/opus-1.2.1/celt/cwrs.c CC code/opus-1.2.1/celt/entcode.c CC code/opus-1.2.1/celt/entdec.c CC code/opus-1.2.1/celt/entenc.c CC code/opus-1.2.1/celt/kiss_fft.c CC code/opus-1.2.1/celt/laplace.c CC code/opus-1.2.1/celt/mathops.c CC code/opus-1.2.1/celt/mdct.c CC code/opus-1.2.1/celt/modes.c CC code/opus-1.2.1/celt/pitch.c CC code/opus-1.2.1/celt/celt_encoder.c CC code/opus-1.2.1/celt/celt_decoder.c CC code/opus-1.2.1/celt/celt_lpc.c CC code/opus-1.2.1/celt/quant_bands.c CC code/opus-1.2.1/celt/rate.c CC code/opus-1.2.1/celt/vq.c CC code/opus-1.2.1/silk/CNG.c CC code/opus-1.2.1/silk/code_signs.c CC code/opus-1.2.1/silk/init_decoder.c CC code/opus-1.2.1/silk/decode_core.c CC code/opus-1.2.1/silk/decode_frame.c CC code/opus-1.2.1/silk/decode_parameters.c CC code/opus-1.2.1/silk/decode_indices.c CC code/opus-1.2.1/silk/decode_pulses.c CC code/opus-1.2.1/silk/decoder_set_fs.c CC code/opus-1.2.1/silk/dec_API.c CC code/opus-1.2.1/silk/enc_API.c CC code/opus-1.2.1/silk/encode_indices.c CC code/opus-1.2.1/silk/encode_pulses.c CC code/opus-1.2.1/silk/gain_quant.c CC code/opus-1.2.1/silk/interpolate.c CC code/opus-1.2.1/silk/LP_variable_cutoff.c CC code/opus-1.2.1/silk/NLSF_decode.c CC code/opus-1.2.1/silk/NSQ.c CC code/opus-1.2.1/silk/NSQ_del_dec.c CC code/opus-1.2.1/silk/PLC.c CC code/opus-1.2.1/silk/shell_coder.c CC code/opus-1.2.1/silk/tables_gain.c CC code/opus-1.2.1/silk/tables_LTP.c CC code/opus-1.2.1/silk/tables_NLSF_CB_NB_MB.c CC code/opus-1.2.1/silk/tables_NLSF_CB_WB.c CC code/opus-1.2.1/silk/tables_other.c CC code/opus-1.2.1/silk/tables_pitch_lag.c CC code/opus-1.2.1/silk/tables_pulses_per_block.c CC code/opus-1.2.1/silk/VAD.c CC code/opus-1.2.1/silk/control_audio_bandwidth.c CC code/opus-1.2.1/silk/quant_LTP_gains.c CC code/opus-1.2.1/silk/VQ_WMat_EC.c CC code/opus-1.2.1/silk/HP_variable_cutoff.c CC code/opus-1.2.1/silk/NLSF_encode.c CC code/opus-1.2.1/silk/NLSF_unpack.c CC code/opus-1.2.1/silk/NLSF_VQ.c CC code/opus-1.2.1/silk/NLSF_del_dec_quant.c CC code/opus-1.2.1/silk/process_NLSFs.c CC code/opus-1.2.1/silk/stereo_LR_to_MS.c CC code/opus-1.2.1/silk/stereo_MS_to_LR.c CC code/opus-1.2.1/silk/check_control_input.c CC code/opus-1.2.1/silk/control_SNR.c CC code/opus-1.2.1/silk/init_encoder.c CC code/opus-1.2.1/silk/control_codec.c CC code/opus-1.2.1/silk/A2NLSF.c CC code/opus-1.2.1/silk/ana_filt_bank_1.c CC code/opus-1.2.1/silk/biquad_alt.c CC code/opus-1.2.1/silk/bwexpander_32.c CC code/opus-1.2.1/silk/bwexpander.c CC code/opus-1.2.1/silk/debug.c CC code/opus-1.2.1/silk/decode_pitch.c CC code/opus-1.2.1/silk/inner_prod_aligned.c CC code/opus-1.2.1/silk/lin2log.c CC code/opus-1.2.1/silk/log2lin.c CC code/opus-1.2.1/silk/LPC_analysis_filter.c CC code/opus-1.2.1/silk/LPC_fit.c CC code/opus-1.2.1/silk/LPC_inv_pred_gain.c CC code/opus-1.2.1/silk/table_LSF_cos.c CC code/opus-1.2.1/silk/NLSF2A.c CC code/opus-1.2.1/silk/NLSF_stabilize.c CC code/opus-1.2.1/silk/NLSF_VQ_weights_laroia.c CC code/opus-1.2.1/silk/pitch_est_tables.c CC code/opus-1.2.1/silk/resampler.c CC code/opus-1.2.1/silk/resampler_down2_3.c CC code/opus-1.2.1/silk/resampler_down2.c CC code/opus-1.2.1/silk/resampler_private_AR2.c CC code/opus-1.2.1/silk/resampler_private_down_FIR.c CC code/opus-1.2.1/silk/resampler_private_IIR_FIR.c CC code/opus-1.2.1/silk/resampler_private_up2_HQ.c CC code/opus-1.2.1/silk/resampler_rom.c CC code/opus-1.2.1/silk/sigm_Q15.c CC code/opus-1.2.1/silk/sort.c CC code/opus-1.2.1/silk/sum_sqr_shift.c CC code/opus-1.2.1/silk/stereo_decode_pred.c CC code/opus-1.2.1/silk/stereo_encode_pred.c CC code/opus-1.2.1/silk/stereo_find_predictor.c CC code/opus-1.2.1/silk/stereo_quant_pred.c CC code/opus-1.2.1/silk/float/apply_sine_window_FLP.c CC code/opus-1.2.1/silk/float/corrMatrix_FLP.c CC code/opus-1.2.1/silk/float/find_LPC_FLP.c CC code/opus-1.2.1/silk/float/encode_frame_FLP.c CC code/opus-1.2.1/silk/float/find_LTP_FLP.c CC code/opus-1.2.1/silk/float/find_pitch_lags_FLP.c CC code/opus-1.2.1/silk/float/find_pred_coefs_FLP.c CC code/opus-1.2.1/silk/float/LPC_analysis_filter_FLP.c CC code/opus-1.2.1/silk/float/LTP_analysis_filter_FLP.c CC code/opus-1.2.1/silk/float/LTP_scale_ctrl_FLP.c CC code/opus-1.2.1/silk/float/noise_shape_analysis_FLP.c CC code/opus-1.2.1/silk/float/process_gains_FLP.c CC code/opus-1.2.1/silk/float/regularize_correlations_FLP.c CC code/opus-1.2.1/silk/float/residual_energy_FLP.c CC code/opus-1.2.1/silk/float/warped_autocorrelation_FLP.c CC code/opus-1.2.1/silk/float/wrappers_FLP.c CC code/opus-1.2.1/silk/float/autocorrelation_FLP.c CC code/opus-1.2.1/silk/float/burg_modified_FLP.c CC code/opus-1.2.1/silk/float/bwexpander_FLP.c CC code/opus-1.2.1/silk/float/energy_FLP.c CC code/opus-1.2.1/silk/float/inner_product_FLP.c CC code/opus-1.2.1/silk/float/k2a_FLP.c CC code/opus-1.2.1/silk/float/LPC_inv_pred_gain_FLP.c CC code/opus-1.2.1/silk/float/pitch_analysis_core_FLP.c CC code/opus-1.2.1/silk/float/scale_copy_vector_FLP.c CC code/opus-1.2.1/silk/float/scale_vector_FLP.c CC code/opus-1.2.1/silk/float/schur_FLP.c CC code/opus-1.2.1/silk/float/sort_FLP.c CC code/opusfile-0.9/src/http.c CC code/opusfile-0.9/src/info.c CC code/opusfile-0.9/src/internal.c CC code/opusfile-0.9/src/opusfile.c CC code/opusfile-0.9/src/stream.c CC code/opusfile-0.9/src/wincerts.c CC code/libogg-1.3.3/src/bitwise.c CC code/libogg-1.3.3/src/framing.c CC code/libvorbis-1.3.6/lib/analysis.c CC code/libvorbis-1.3.6/lib/bitrate.c CC code/libvorbis-1.3.6/lib/block.c CC code/libvorbis-1.3.6/lib/codebook.c code/opusfile-0.9/src/opusfile.c: In function 'op_pcm_seek': code/opusfile-0.9/src/opusfile.c:1019:17: warning: 'diff2' may be used uninitialized in this function [-Wmaybe-uninitialized] code/opusfile-0.9/src/opusfile.c:2399:21: note: 'diff2' was declared here code/opusfile-0.9/src/opusfile.c:2509:13: warning: 'diff' may be used uninitialized in this function [-Wmaybe-uninitialized] code/opusfile-0.9/src/opusfile.c:2261:15: note: 'diff' was declared here CC code/libvorbis-1.3.6/lib/envelope.c CC code/libvorbis-1.3.6/lib/floor0.c CC code/libvorbis-1.3.6/lib/floor1.c CC code/libvorbis-1.3.6/lib/info.c CC code/libvorbis-1.3.6/lib/lookup.c CC code/libvorbis-1.3.6/lib/lpc.c CC code/libvorbis-1.3.6/lib/lsp.c CC code/libvorbis-1.3.6/lib/mapping0.c CC code/libvorbis-1.3.6/lib/mdct.c CC code/libvorbis-1.3.6/lib/psy.c CC code/libvorbis-1.3.6/lib/registry.c CC code/libvorbis-1.3.6/lib/res0.c CC code/libvorbis-1.3.6/lib/smallft.c CC code/libvorbis-1.3.6/lib/sharedbook.c CC code/libvorbis-1.3.6/lib/synthesis.c CC code/libvorbis-1.3.6/lib/vorbisfile.c CC code/libvorbis-1.3.6/lib/window.c CC code/zlib/adler32.c CC code/zlib/crc32.c CC code/zlib/inffast.c CC code/zlib/inflate.c CC code/zlib/inftrees.c CC code/zlib/zutil.c CC code/qcommon/vm_x86.c CC code/sys/sys_unix.c CC code/client/libmumblelink.c REF_CC code/renderergl1/tr_altivec.c REF_CC code/renderergl1/tr_animation.c REF_CC code/renderergl1/tr_backend.c REF_CC code/renderergl1/tr_bsp.c REF_CC code/renderergl1/tr_cmds.c REF_CC code/renderergl1/tr_curve.c REF_CC code/renderergl1/tr_flares.c REF_CC code/renderercommon/tr_font.c REF_CC code/renderergl1/tr_image.c REF_CC code/renderercommon/tr_image_bmp.c REF_CC code/renderercommon/tr_image_jpg.c REF_CC code/renderercommon/tr_image_pcx.c REF_CC code/renderercommon/tr_image_png.c REF_CC code/renderercommon/tr_image_tga.c REF_CC code/renderergl1/tr_init.c REF_CC code/renderergl1/tr_light.c REF_CC code/renderergl1/tr_main.c REF_CC code/renderergl1/tr_marks.c REF_CC code/renderergl1/tr_mesh.c REF_CC code/renderergl1/tr_model.c REF_CC code/renderergl1/tr_model_iqm.c REF_CC code/renderercommon/tr_noise.c REF_CC code/renderergl1/tr_scene.c REF_CC code/renderergl1/tr_shade.c REF_CC code/renderergl1/tr_shade_calc.c REF_CC code/renderergl1/tr_shader.c REF_CC code/renderergl1/tr_shadows.c REF_CC code/renderergl1/tr_sky.c REF_CC code/renderergl1/tr_surface.c REF_CC code/renderergl1/tr_world.c REF_CC code/sdl/sdl_gamma.c REF_CC code/sdl/sdl_glimp.c REF_CC code/qcommon/q_shared.c REF_CC code/qcommon/puff.c REF_CC code/qcommon/q_math.c REF_CC code/renderergl1/tr_subs.c REF_CC code/jpeg-8c/jaricom.c REF_CC code/jpeg-8c/jcapimin.c REF_CC code/jpeg-8c/jcapistd.c REF_CC code/jpeg-8c/jcarith.c REF_CC code/jpeg-8c/jccoefct.c REF_CC code/jpeg-8c/jccolor.c REF_CC code/jpeg-8c/jcdctmgr.c REF_CC code/jpeg-8c/jchuff.c REF_CC code/jpeg-8c/jcinit.c REF_CC code/jpeg-8c/jcmainct.c REF_CC code/jpeg-8c/jcmarker.c REF_CC code/jpeg-8c/jcmaster.c REF_CC code/jpeg-8c/jcomapi.c REF_CC code/jpeg-8c/jcparam.c REF_CC code/jpeg-8c/jcprepct.c REF_CC code/jpeg-8c/jcsample.c REF_CC code/jpeg-8c/jctrans.c REF_CC code/jpeg-8c/jdapimin.c REF_CC code/jpeg-8c/jdapistd.c REF_CC code/jpeg-8c/jdarith.c REF_CC code/jpeg-8c/jdatadst.c REF_CC code/jpeg-8c/jdatasrc.c REF_CC code/jpeg-8c/jdcoefct.c REF_CC code/jpeg-8c/jdcolor.c REF_CC code/jpeg-8c/jddctmgr.c REF_CC code/jpeg-8c/jdhuff.c REF_CC code/jpeg-8c/jdinput.c REF_CC code/jpeg-8c/jdmainct.c REF_CC code/jpeg-8c/jdmarker.c REF_CC code/jpeg-8c/jdmaster.c REF_CC code/jpeg-8c/jdmerge.c REF_CC code/jpeg-8c/jdpostct.c REF_CC code/jpeg-8c/jdsample.c REF_CC code/jpeg-8c/jdtrans.c REF_CC code/jpeg-8c/jerror.c REF_CC code/jpeg-8c/jfdctflt.c REF_CC code/jpeg-8c/jfdctfst.c REF_CC code/jpeg-8c/jfdctint.c REF_CC code/jpeg-8c/jidctflt.c REF_CC code/jpeg-8c/jidctfst.c REF_CC code/jpeg-8c/jidctint.c REF_CC code/jpeg-8c/jmemmgr.c REF_CC code/jpeg-8c/jmemnobs.c REF_CC code/jpeg-8c/jquant1.c REF_CC code/jpeg-8c/jquant2.c REF_CC code/jpeg-8c/jutils.c REF_CC code/renderergl2/tr_animation.c REF_CC code/renderergl2/tr_backend.c REF_CC code/renderergl2/tr_bsp.c REF_CC code/renderergl2/tr_cmds.c REF_CC code/renderergl2/tr_curve.c REF_CC code/renderergl2/tr_dsa.c REF_CC code/renderergl2/tr_extramath.c REF_CC code/renderergl2/tr_extensions.c REF_CC code/renderergl2/tr_fbo.c REF_CC code/renderergl2/tr_flares.c REF_CC code/renderercommon/tr_font.c REF_CC code/renderergl2/tr_glsl.c REF_CC code/renderergl2/tr_image.c REF_CC code/renderercommon/tr_image_bmp.c REF_CC code/renderercommon/tr_image_jpg.c REF_CC code/renderercommon/tr_image_pcx.c REF_CC code/renderercommon/tr_image_png.c REF_CC code/renderercommon/tr_image_tga.c REF_CC code/renderergl2/tr_image_dds.c REF_CC code/renderergl2/tr_init.c REF_CC code/renderergl2/tr_light.c REF_CC code/renderergl2/tr_main.c REF_CC code/renderergl2/tr_marks.c REF_CC code/renderergl2/tr_mesh.c REF_CC code/renderergl2/tr_model.c REF_CC code/renderergl2/tr_model_iqm.c REF_CC code/renderercommon/tr_noise.c REF_CC code/renderergl2/tr_postprocess.c REF_CC code/renderergl2/tr_scene.c REF_CC code/renderergl2/tr_shade.c REF_CC code/renderergl2/tr_shade_calc.c REF_CC code/renderergl2/tr_shader.c REF_CC code/renderergl2/tr_shadows.c REF_CC code/renderergl2/tr_sky.c REF_CC code/renderergl2/tr_surface.c REF_CC code/renderergl2/tr_vbo.c REF_CC code/renderergl2/tr_world.c REF_STR code/renderergl2/glsl/bokeh_fp.glsl REF_STR code/renderergl2/glsl/bokeh_vp.glsl REF_STR code/renderergl2/glsl/calclevels4x_fp.glsl REF_STR code/renderergl2/glsl/calclevels4x_vp.glsl REF_STR code/renderergl2/glsl/depthblur_fp.glsl REF_STR code/renderergl2/glsl/depthblur_vp.glsl REF_STR code/renderergl2/glsl/dlight_fp.glsl REF_STR code/renderergl2/glsl/dlight_vp.glsl REF_STR code/renderergl2/glsl/down4x_fp.glsl REF_STR code/renderergl2/glsl/down4x_vp.glsl REF_STR code/renderergl2/glsl/fogpass_fp.glsl REF_STR code/renderergl2/glsl/fogpass_vp.glsl REF_STR code/renderergl2/glsl/generic_fp.glsl REF_STR code/renderergl2/glsl/generic_vp.glsl REF_STR code/renderergl2/glsl/lightall_fp.glsl REF_STR code/renderergl2/glsl/lightall_vp.glsl REF_STR code/renderergl2/glsl/pshadow_fp.glsl REF_STR code/renderergl2/glsl/pshadow_vp.glsl REF_STR code/renderergl2/glsl/shadowfill_fp.glsl REF_STR code/renderergl2/glsl/shadowfill_vp.glsl REF_STR code/renderergl2/glsl/shadowmask_fp.glsl REF_STR code/renderergl2/glsl/shadowmask_vp.glsl REF_STR code/renderergl2/glsl/ssao_fp.glsl REF_STR code/renderergl2/glsl/ssao_vp.glsl REF_STR code/renderergl2/glsl/texturecolor_fp.glsl REF_STR code/renderergl2/glsl/texturecolor_vp.glsl REF_STR code/renderergl2/glsl/tonemap_fp.glsl REF_STR code/renderergl2/glsl/tonemap_vp.glsl CGAME_CC code/cgame/cg_main.c CGAME_CC code/game/bg_misc.c CGAME_CC code/game/bg_pmove.c CGAME_CC code/game/bg_slidemove.c CGAME_CC code/game/bg_lib.c CGAME_CC code/cgame/cg_consolecmds.c CGAME_CC code/cgame/cg_draw.c CGAME_CC code/cgame/cg_drawtools.c cat: build/release-netbsd-x86/baseq3/cgame/bg_pmove.d: No such file or directory CGAME_CC code/cgame/cg_effects.c CGAME_CC code/cgame/cg_ents.c CGAME_CC code/cgame/cg_event.c cat: build/release-netbsd-x86/baseq3/cgame/cg_draw.d: No such file or directory CGAME_CC code/cgame/cg_info.c CGAME_CC code/cgame/cg_localents.c cat: build/release-netbsd-x86/baseq3/cgame/cg_info.d: No such file or directory CGAME_CC code/cgame/cg_marks.c cat: build/release-netbsd-x86/baseq3/cgame/cg_localents.d: No such file or directory CGAME_CC code/cgame/cg_particles.c CGAME_CC code/cgame/cg_players.c CGAME_CC code/cgame/cg_playerstate.c CGAME_CC code/cgame/cg_predict.c cat: build/release-netbsd-x86/baseq3/cgame/cg_particles.d: No such file or directory CGAME_CC code/cgame/cg_scoreboard.c cat: build/release-netbsd-x86/baseq3/cgame/cg_predict.d: No such file or directory CGAME_CC code/cgame/cg_servercmds.c CGAME_CC code/cgame/cg_snapshot.c CGAME_CC code/cgame/cg_view.c cat: build/release-netbsd-x86/baseq3/cgame/cg_scoreboard.d: No such file or directory CGAME_CC code/cgame/cg_weapons.c SHLIB_CC code/qcommon/q_math.c SHLIB_CC code/qcommon/q_shared.c CGAME_CC code/cgame/cg_syscalls.c GAME_CC code/game/g_main.c cat: build/release-netbsd-x86/baseq3/cgame/cg_weapons.d: No such file or directory GAME_CC code/game/ai_chat.c GAME_CC code/game/ai_cmd.c cat: build/release-netbsd-x86/baseq3/game/ai_chat.d: No such file or directory GAME_CC code/game/ai_dmnet.c cat: build/release-netbsd-x86/baseq3/game/g_main.d: No such file or directory GAME_CC code/game/ai_dmq3.c GAME_CC code/game/ai_main.c GAME_CC code/game/ai_team.c GAME_CC code/game/ai_vcmd.c cat: build/release-netbsd-x86/baseq3/game/ai_team.d: No such file or directory GAME_CC code/game/bg_misc.c cat: build/release-netbsd-x86/baseq3/game/ai_vcmd.d: No such file or directory GAME_CC code/game/bg_pmove.c GAME_CC code/game/bg_slidemove.c cat: build/release-netbsd-x86/baseq3/game/bg_misc.d: No such file or directory GAME_CC code/game/bg_lib.c GAME_CC code/game/g_active.c cat: GAME_CC code/game/g_arenas.c build/release-netbsd-x86/baseq3/game/bg_lib.d: No such file or directory GAME_CC code/game/g_bot.c GAME_CC code/game/g_client.c GAME_CC code/game/g_cmds.c GAME_CC code/game/g_combat.c GAME_CC code/game/g_items.c GAME_CC code/game/g_mem.c GAME_CC code/game/g_misc.c GAME_CC code/game/g_missile.c GAME_CC code/game/g_mover.c GAME_CC code/game/g_session.c GAME_CC code/game/g_spawn.c GAME_CC code/game/g_svcmds.c GAME_CC code/game/g_target.c GAME_CC code/game/g_team.c GAME_CC code/game/g_trigger.c GAME_CC code/game/g_utils.c GAME_CC code/game/g_weapon.c GAME_CC code/game/g_syscalls.c cat: build/release-netbsd-x86/baseq3/game/g_utils.d: No such file or directory UI_CC code/q3_ui/ui_main.c cat: build/release-netbsd-x86/baseq3/game/g_weapon.d: No such file or directory UI_CC code/game/bg_misc.c UI_CC code/game/bg_lib.c cat: build/release-netbsd-x86/baseq3/ui/ui_main.d: No such file or directory UI_CC code/q3_ui/ui_addbots.c UI_CC code/q3_ui/ui_atoms.c UI_CC code/q3_ui/ui_cdkey.c UI_CC code/q3_ui/ui_cinematics.c cat: build/release-netbsd-x86/baseq3/ui/ui_addbots.d: No such file or directory UI_CC code/q3_ui/ui_confirm.c UI_CC code/q3_ui/ui_connect.c UI_CC code/q3_ui/ui_controls2.c UI_CC code/q3_ui/ui_credits.c cat: build/release-netbsd-x86/baseq3/ui/ui_confirm.d: No such file or directory UI_CC code/q3_ui/ui_demo2.c UI_CC code/q3_ui/ui_display.c UI_CC code/q3_ui/ui_gameinfo.c UI_CC code/q3_ui/ui_ingame.c UI_CC code/q3_ui/ui_loadconfig.c UI_CC code/q3_ui/ui_menu.c cat: build/release-netbsd-x86/baseq3/ui/ui_ingame.d: No such file or directory UI_CC code/q3_ui/ui_mfield.c UI_CC code/q3_ui/ui_mods.c UI_CC code/q3_ui/ui_network.c cat: build/release-netbsd-x86/baseq3/ui/ui_menu.d: No such file or directory UI_CC code/q3_ui/ui_options.c UI_CC code/q3_ui/ui_playermodel.c UI_CC code/q3_ui/ui_players.c cat: build/release-netbsd-x86/baseq3/ui/ui_options.d: No such file or directory UI_CC code/q3_ui/ui_playersettings.c cat: build/release-netbsd-x86/baseq3/ui/ui_players.d: No such file or directory UI_CC code/q3_ui/ui_preferences.c UI_CC code/q3_ui/ui_qmenu.c UI_CC code/q3_ui/ui_removebots.c cat: build/release-netbsd-x86/baseq3/ui/ui_preferences.d: No such file or directory UI_CC code/q3_ui/ui_saveconfig.c UI_CC code/q3_ui/ui_serverinfo.c UI_CC code/q3_ui/ui_servers2.c cat: build/release-netbsd-x86/baseq3/ui/ui_qmenu.d: No such file or directory UI_CC code/q3_ui/ui_setup.c UI_CC code/q3_ui/ui_sound.c UI_CC code/q3_ui/ui_sparena.c UI_CC code/q3_ui/ui_specifyserver.c UI_CC code/q3_ui/ui_splevel.c cat: build/release-netbsd-x86/baseq3/ui/ui_servers2.d: No such file or directory UI_CC code/q3_ui/ui_sppostgame.c UI_CC code/q3_ui/ui_spskill.c UI_CC code/q3_ui/ui_startserver.c cat: build/release-netbsd-x86/baseq3/ui/ui_spskill.d: No such file or directory UI_CC code/q3_ui/ui_team.c UI_CC code/q3_ui/ui_teamorders.c UI_CC code/q3_ui/ui_video.c UI_CC_MISSIONPACK code/ui/ui_syscalls.c cat: build/release-netbsd-x86/baseq3/ui/ui_startserver.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_main.c cat: build/release-netbsd-x86/baseq3/ui/ui_video.d: No such file or directory CGAME_CC_MISSIONPACK code/game/bg_misc.c CGAME_CC_MISSIONPACK code/game/bg_pmove.c CGAME_CC_MISSIONPACK code/game/bg_slidemove.c CGAME_CC_MISSIONPACK code/game/bg_lib.c cat: build/release-netbsd-x86/missionpack/cgame/cg_main.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c cat: build/release-netbsd-x86/missionpack/cgame/bg_lib.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_draw.c CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_CC_MISSIONPACK code/cgame/cg_effects.c cat: build/release-netbsd-x86/missionpack/cgame/cg_drawtools.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_ents.c CGAME_CC_MISSIONPACK code/cgame/cg_event.c CGAME_CC_MISSIONPACK code/cgame/cg_info.c cat: build/release-netbsd-x86/missionpack/cgame/cg_ents.d: No such file or directory cat: build/release-netbsd-x86/missionpack/cgame/cg_event.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_localents.c CGAME_CC_MISSIONPACK code/cgame/cg_marks.c CGAME_CC_MISSIONPACK code/cgame/cg_particles.c CGAME_CC_MISSIONPACK code/cgame/cg_players.c cat: build/release-netbsd-x86/missionpack/cgame/cg_localents.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c cat: build/release-netbsd-x86/missionpack/cgame/cg_playerstate.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_predict.c CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_CC_MISSIONPACK code/cgame/cg_view.c cat: build/release-netbsd-x86/missionpack/cgame/cg_snapshot.d: No such file or directory CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c cat: build/release-netbsd-x86/missionpack/cgame/cg_servercmds.d: No such file or directory UI_CC_MISSIONPACK code/ui/ui_shared.c SHLIB_CC_MISSIONPACK code/qcommon/q_math.c SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c GAME_CC_MISSIONPACK code/game/g_main.c cat: build/release-netbsd-x86/missionpack/ui/ui_shared.d: No such file or directory GAME_CC_MISSIONPACK code/game/ai_chat.c GAME_CC_MISSIONPACK code/game/ai_cmd.c cat: build/release-netbsd-x86/missionpack/game/ai_chat.d: No such file or directory GAME_CC_MISSIONPACK code/game/ai_dmnet.c cat: build/release-netbsd-x86/missionpack/game/g_main.d: No such file or directory GAME_CC_MISSIONPACK code/game/ai_dmq3.c GAME_CC_MISSIONPACK code/game/ai_main.c GAME_CC_MISSIONPACK code/game/ai_team.c GAME_CC_MISSIONPACK code/game/ai_vcmd.c cat: build/release-netbsd-x86/missionpack/game/ai_dmq3.d: GAME_CC_MISSIONPACK code/game/bg_misc.c No such file or directory GAME_CC_MISSIONPACK code/game/bg_pmove.c GAME_CC_MISSIONPACK code/game/bg_slidemove.c cat: build/release-netbsd-x86/missionpack/game/bg_misc.d: No such file or directory GAME_CC_MISSIONPACK code/game/bg_lib.c GAME_CC_MISSIONPACK code/game/g_active.c GAME_CC_MISSIONPACK code/game/g_arenas.c cat: build/release-netbsd-x86/missionpack/game/bg_pmove.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_bot.c GAME_CC_MISSIONPACK code/game/g_client.c GAME_CC_MISSIONPACK code/game/g_cmds.c GAME_CC_MISSIONPACK code/game/g_combat.c cat: build/release-netbsd-x86/missionpack/game/g_client.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_items.c GAME_CC_MISSIONPACK code/game/g_mem.c GAME_CC_MISSIONPACK code/game/g_misc.c cat: build/release-netbsd-x86/missionpack/game/g_cmds.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_missile.c GAME_CC_MISSIONPACK code/game/g_mover.c GAME_CC_MISSIONPACK code/game/g_session.c GAME_CC_MISSIONPACK code/game/g_spawn.c cat: build/release-netbsd-x86/missionpack/game/g_missile.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_svcmds.c GAME_CC_MISSIONPACK code/game/g_target.c cat: build/release-netbsd-x86/missionpack/game/g_target.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_team.c cat: build/release-netbsd-x86/missionpack/game/g_svcmds.d: No such file or directory GAME_CC_MISSIONPACK code/game/g_trigger.c GAME_CC_MISSIONPACK code/game/g_utils.c GAME_CC_MISSIONPACK code/game/g_weapon.c GAME_CC_MISSIONPACK code/game/g_syscalls.c UI_CC_MISSIONPACK code/ui/ui_main.c UI_CC_MISSIONPACK code/ui/ui_atoms.c UI_CC_MISSIONPACK code/ui/ui_gameinfo.c UI_CC_MISSIONPACK code/ui/ui_players.c UI_CC_MISSIONPACK code/game/bg_misc.c UI_CC_MISSIONPACK code/game/bg_lib.c cat: build/release-netbsd-x86/missionpack/ui/ui_players.d: No such file or directory TOOLS_CC code/tools/lcc/etc/lcc.c TOOLS_CC code/tools/lcc/etc/bytecode.c TOOLS_CC code/tools/lcc/src/alloc.c TOOLS_CC code/tools/lcc/src/bind.c TOOLS_CC code/tools/lcc/src/bytecode.c TOOLS_CC code/tools/lcc/src/dag.c code/tools/lcc/src/dag.c: In function 'emitcode': code/tools/lcc/src/dag.c:521:18: warning: this 'if' clause does not guard... [-Wmisleading-indentation] case Label: if (cp->u.forest) ^~ code/tools/lcc/src/dag.c:522:39: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' (*IR->emit)(cp->u.forest); break; ^~~~~ TOOLS_CC code/tools/lcc/lburg/lburg.c TOOLS_CC code/tools/lcc/lburg/gram.c TOOLS_CC code/tools/lcc/src/decl.c TOOLS_CC code/tools/lcc/src/enode.c TOOLS_CC code/tools/lcc/src/error.c TOOLS_CC code/tools/lcc/src/event.c cat: build/release-netbsd-x86/missionpack/ui/ui_main.d: No such file or directory TOOLS_CC code/tools/lcc/src/expr.c TOOLS_CC code/tools/lcc/src/gen.c TOOLS_CC code/tools/lcc/src/init.c TOOLS_CC code/tools/lcc/src/inits.c TOOLS_CC code/tools/lcc/src/input.c TOOLS_CC code/tools/lcc/src/lex.c TOOLS_CC code/tools/lcc/src/list.c TOOLS_CC code/tools/lcc/src/main.c TOOLS_CC code/tools/lcc/src/null.c TOOLS_CC code/tools/lcc/src/output.c TOOLS_CC code/tools/lcc/src/prof.c TOOLS_CC code/tools/lcc/src/profio.c TOOLS_CC code/tools/lcc/src/simp.c TOOLS_CC code/tools/lcc/src/stmt.c TOOLS_CC code/tools/lcc/src/string.c TOOLS_CC code/tools/lcc/src/sym.c TOOLS_CC code/tools/lcc/src/symbolic.c TOOLS_CC code/tools/lcc/src/trace.c TOOLS_CC code/tools/lcc/src/tree.c TOOLS_CC code/tools/lcc/src/types.c TOOLS_CC code/tools/lcc/cpp/cpp.c TOOLS_CC code/tools/lcc/cpp/lex.c TOOLS_CC code/tools/lcc/cpp/nlist.c TOOLS_CC code/tools/lcc/cpp/tokens.c TOOLS_CC code/tools/lcc/cpp/macro.c TOOLS_CC code/tools/lcc/cpp/eval.c TOOLS_CC code/tools/lcc/cpp/include.c TOOLS_CC code/tools/lcc/cpp/hideset.c TOOLS_CC code/tools/lcc/cpp/getopt.c TOOLS_CC code/tools/lcc/cpp/unix.c TOOLS_CC code/tools/asm/q3asm.c TOOLS_CC code/tools/asm/cmdlib.c LD build/release-netbsd-x86/ioq3ded.x86 LD build/release-netbsd-x86/ioquake3.x86 LD build/release-netbsd-x86/renderer_opengl1_x86.so REF_CC build/release-netbsd-x86/renderergl2/glsl/bokeh_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/bokeh_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/calclevels4x_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/calclevels4x_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/depthblur_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/depthblur_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/dlight_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/dlight_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/down4x_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/down4x_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/fogpass_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/fogpass_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/generic_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/generic_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/lightall_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/lightall_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/pshadow_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/pshadow_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/shadowfill_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/shadowfill_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/shadowmask_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/shadowmask_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/ssao_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/ssao_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/texturecolor_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/texturecolor_vp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/tonemap_fp.c REF_CC build/release-netbsd-x86/renderergl2/glsl/tonemap_vp.c LD build/release-netbsd-x86/baseq3/cgamex86.so LD build/release-netbsd-x86/baseq3/qagamex86.so LD build/release-netbsd-x86/baseq3/uix86.so LD build/release-netbsd-x86/missionpack/cgamex86.so LD build/release-netbsd-x86/missionpack/qagamex86.so LD build/release-netbsd-x86/missionpack/uix86.so LD build/release-netbsd-x86/tools/lburg/lburg LD build/release-netbsd-x86/tools/q3cpp LD build/release-netbsd-x86/tools/q3asm LD build/release-netbsd-x86/renderer_opengl2_x86.so LBURG code/tools/lcc/src/dagcheck.md TOOLS_CC_DAGCHECK build/release-netbsd-x86/tools/rcc/dagcheck.c LD build/release-netbsd-x86/tools/q3rcc LD build/release-netbsd-x86/tools/q3lcc CGAME_Q3LCC code/cgame/cg_main.c CGAME_Q3LCC code/game/bg_misc.c CGAME_Q3LCC code/game/bg_pmove.c CGAME_Q3LCC code/game/bg_slidemove.c CGAME_Q3LCC code/game/bg_lib.c CGAME_Q3LCC code/cgame/cg_consolecmds.c CGAME_Q3LCC code/cgame/cg_draw.c CGAME_Q3LCC code/cgame/cg_drawtools.c CGAME_Q3LCC code/cgame/cg_effects.c CGAME_Q3LCC code/cgame/cg_ents.c CGAME_Q3LCC code/cgame/cg_info.c CGAME_Q3LCC code/cgame/cg_event.c CGAME_Q3LCC code/cgame/cg_localents.c CGAME_Q3LCC code/cgame/cg_marks.c CGAME_Q3LCC code/cgame/cg_particles.c CGAME_Q3LCC code/cgame/cg_players.c CGAME_Q3LCC code/cgame/cg_playerstate.c CGAME_Q3LCC code/cgame/cg_predict.c CGAME_Q3LCC code/cgame/cg_scoreboard.c CGAME_Q3LCC code/cgame/cg_servercmds.c CGAME_Q3LCC code/cgame/cg_snapshot.c CGAME_Q3LCC code/cgame/cg_view.c CGAME_Q3LCC code/cgame/cg_weapons.c Q3LCC code/qcommon/q_math.c Q3LCC code/qcommon/q_shared.c GAME_Q3LCC code/game/g_main.c GAME_Q3LCC code/game/ai_chat.c GAME_Q3LCC code/game/ai_cmd.c GAME_Q3LCC code/game/ai_dmnet.c GAME_Q3LCC code/game/ai_dmq3.c GAME_Q3LCC code/game/ai_main.c GAME_Q3LCC code/game/ai_team.c GAME_Q3LCC code/game/ai_vcmd.c GAME_Q3LCC code/game/bg_misc.c GAME_Q3LCC code/game/bg_pmove.c GAME_Q3LCC code/game/bg_slidemove.c GAME_Q3LCC code/game/bg_lib.c GAME_Q3LCC code/game/g_active.c GAME_Q3LCC code/game/g_arenas.c GAME_Q3LCC code/game/g_bot.c GAME_Q3LCC code/game/g_client.c GAME_Q3LCC code/game/g_cmds.c GAME_Q3LCC code/game/g_combat.c GAME_Q3LCC code/game/g_mem.c GAME_Q3LCC code/game/g_items.c GAME_Q3LCC code/game/g_misc.c GAME_Q3LCC code/game/g_missile.c GAME_Q3LCC code/game/g_mover.c GAME_Q3LCC code/game/g_session.c GAME_Q3LCC code/game/g_spawn.c GAME_Q3LCC code/game/g_svcmds.c GAME_Q3LCC code/game/g_target.c GAME_Q3LCC code/game/g_team.c GAME_Q3LCC code/game/g_trigger.c GAME_Q3LCC code/game/g_utils.c UI_Q3LCC code/q3_ui/ui_main.c GAME_Q3LCC code/game/g_weapon.c UI_Q3LCC code/game/bg_misc.c UI_Q3LCC code/game/bg_lib.c UI_Q3LCC code/q3_ui/ui_addbots.c UI_Q3LCC code/q3_ui/ui_atoms.c UI_Q3LCC code/q3_ui/ui_cdkey.c UI_Q3LCC code/q3_ui/ui_cinematics.c UI_Q3LCC code/q3_ui/ui_confirm.c UI_Q3LCC code/q3_ui/ui_connect.c UI_Q3LCC code/q3_ui/ui_credits.c UI_Q3LCC code/q3_ui/ui_controls2.c UI_Q3LCC code/q3_ui/ui_demo2.c UI_Q3LCC code/q3_ui/ui_display.c UI_Q3LCC code/q3_ui/ui_gameinfo.c UI_Q3LCC code/q3_ui/ui_ingame.c UI_Q3LCC code/q3_ui/ui_loadconfig.c UI_Q3LCC code/q3_ui/ui_menu.c UI_Q3LCC code/q3_ui/ui_mods.c UI_Q3LCC code/q3_ui/ui_mfield.c UI_Q3LCC code/q3_ui/ui_network.c UI_Q3LCC code/q3_ui/ui_options.c UI_Q3LCC code/q3_ui/ui_playermodel.c UI_Q3LCC code/q3_ui/ui_players.c UI_Q3LCC code/q3_ui/ui_playersettings.c UI_Q3LCC code/q3_ui/ui_preferences.c UI_Q3LCC code/q3_ui/ui_qmenu.c UI_Q3LCC code/q3_ui/ui_saveconfig.c UI_Q3LCC code/q3_ui/ui_removebots.c UI_Q3LCC code/q3_ui/ui_serverinfo.c UI_Q3LCC code/q3_ui/ui_servers2.c UI_Q3LCC code/q3_ui/ui_setup.c UI_Q3LCC code/q3_ui/ui_sound.c UI_Q3LCC code/q3_ui/ui_sparena.c UI_Q3LCC code/q3_ui/ui_specifyserver.c UI_Q3LCC code/q3_ui/ui_splevel.c UI_Q3LCC code/q3_ui/ui_sppostgame.c UI_Q3LCC code/q3_ui/ui_spskill.c UI_Q3LCC code/q3_ui/ui_startserver.c UI_Q3LCC code/q3_ui/ui_team.c UI_Q3LCC code/q3_ui/ui_teamorders.c UI_Q3LCC code/q3_ui/ui_video.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_main.c CGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c CGAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_draw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_effects.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_ents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_event.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_info.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_localents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_marks.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_particles.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_players.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_predict.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_view.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_weapons.c UI_Q3LCC_MISSIONPACK code/ui/ui_shared.c Q3LCC_MISSIONPACK code/qcommon/q_math.c Q3LCC_MISSIONPACK code/qcommon/q_shared.c GAME_Q3LCC_MISSIONPACK code/game/g_main.c GAME_Q3LCC_MISSIONPACK code/game/ai_chat.c GAME_Q3LCC_MISSIONPACK code/game/ai_cmd.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmnet.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmq3.c GAME_Q3LCC_MISSIONPACK code/game/ai_main.c GAME_Q3LCC_MISSIONPACK code/game/ai_team.c GAME_Q3LCC_MISSIONPACK code/game/ai_vcmd.c GAME_Q3LCC_MISSIONPACK code/game/bg_misc.c GAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c GAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c GAME_Q3LCC_MISSIONPACK code/game/bg_lib.c GAME_Q3LCC_MISSIONPACK code/game/g_active.c GAME_Q3LCC_MISSIONPACK code/game/g_arenas.c GAME_Q3LCC_MISSIONPACK code/game/g_bot.c GAME_Q3LCC_MISSIONPACK code/game/g_client.c GAME_Q3LCC_MISSIONPACK code/game/g_cmds.c GAME_Q3LCC_MISSIONPACK code/game/g_combat.c GAME_Q3LCC_MISSIONPACK code/game/g_items.c GAME_Q3LCC_MISSIONPACK code/game/g_mem.c GAME_Q3LCC_MISSIONPACK code/game/g_misc.c GAME_Q3LCC_MISSIONPACK code/game/g_mover.c GAME_Q3LCC_MISSIONPACK code/game/g_missile.c GAME_Q3LCC_MISSIONPACK code/game/g_session.c GAME_Q3LCC_MISSIONPACK code/game/g_spawn.c GAME_Q3LCC_MISSIONPACK code/game/g_svcmds.c GAME_Q3LCC_MISSIONPACK code/game/g_target.c GAME_Q3LCC_MISSIONPACK code/game/g_team.c GAME_Q3LCC_MISSIONPACK code/game/g_trigger.c GAME_Q3LCC_MISSIONPACK code/game/g_utils.c UI_Q3LCC_MISSIONPACK code/ui/ui_main.c GAME_Q3LCC_MISSIONPACK code/game/g_weapon.c UI_Q3LCC_MISSIONPACK code/ui/ui_atoms.c UI_Q3LCC_MISSIONPACK code/ui/ui_gameinfo.c UI_Q3LCC_MISSIONPACK code/ui/ui_players.c UI_Q3LCC_MISSIONPACK code/game/bg_misc.c UI_Q3LCC_MISSIONPACK code/game/bg_lib.c Q3ASM build/release-netbsd-x86/baseq3/vm/cgame.qvm Q3ASM build/release-netbsd-x86/baseq3/vm/qagame.qvm Q3ASM build/release-netbsd-x86/baseq3/vm/ui.qvm Q3ASM build/release-netbsd-x86/missionpack/vm/cgame.qvm Q3ASM build/release-netbsd-x86/missionpack/vm/qagame.qvm Q3ASM build/release-netbsd-x86/missionpack/vm/ui.qvm gmake[2]: Nothing to be done for 'build/release-netbsd-x86.zip'. rm build/release-netbsd-x86/renderergl2/glsl/down4x_vp.c build/release-netbsd-x86/renderergl2/glsl/fogpass_fp.c build/release-netbsd-x86/renderergl2/glsl/ssao_vp.c build/release-netbsd-x86/renderergl2/glsl/texturecolor_vp.c build/release-netbsd-x86/renderergl2/glsl/pshadow_fp.c build/release-netbsd-x86/renderergl2/glsl/texturecolor_fp.c build/release-netbsd-x86/renderergl2/glsl/bokeh_fp.c build/release-netbsd-x86/renderergl2/glsl/tonemap_fp.c build/release-netbsd-x86/renderergl2/glsl/dlight_fp.c build/release-netbsd-x86/renderergl2/glsl/pshadow_vp.c build/release-netbsd-x86/renderergl2/glsl/down4x_fp.c build/release-netbsd-x86/renderergl2/glsl/ssao_fp.c build/release-netbsd-x86/renderergl2/glsl/dlight_vp.c build/release-netbsd-x86/renderergl2/glsl/shadowmask_vp.c build/release-netbsd-x86/renderergl2/glsl/lightall_fp.c build/release-netbsd-x86/renderergl2/glsl/calclevels4x_fp.c build/release-netbsd-x86/renderergl2/glsl/tonemap_vp.c build/release-netbsd-x86/renderergl2/glsl/calclevels4x_vp.c build/release-netbsd-x86/renderergl2/glsl/shadowfill_fp.c build/release-netbsd-x86/renderergl2/glsl/lightall_vp.c build/release-netbsd-x86/renderergl2/glsl/generic_fp.c build/release-netbsd-x86/renderergl2/glsl/generic_vp.c build/release-netbsd-x86/renderergl2/glsl/bokeh_vp.c build/release-netbsd-x86/renderergl2/glsl/fogpass_vp.c build/release-netbsd-x86/renderergl2/glsl/depthblur_fp.c build/release-netbsd-x86/renderergl2/glsl/depthblur_vp.c build/release-netbsd-x86/renderergl2/glsl/shadowfill_vp.c build/release-netbsd-x86/renderergl2/glsl/shadowmask_fp.c gmake[2]: Leaving directory '/tmp/pkgbuild/games/ioquake3/work.i386/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' gmake[1]: Leaving directory '/tmp/pkgbuild/games/ioquake3/work.i386/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe'